

Audio Format Listening Tests Concluded 377
Pointing to the conclusions of this listening study, nullity writes: "The results are interesting, and show a high variation in the performance of the various codecs on different musical styles. Ogg seems to work well on dance music, WMA8 on chamber music, etc."
WMA8 (Score:5, Funny)
Like requiem...
Re:WMA8 (Score:2, Funny)
This might explain why I only think of WMA as being good enough for recording the sounds that I hear while sitting my "chamber" on my "throne".
(no offence to those sounds intended).
Sound Artifacts (Score:2)
In my opinion, 192kbps MP3 is the way to go, but then what do I know? I can't hear about 13khz.
Chris
Re:Sound Artifacts (Score:2, Insightful)
Re:Sound Artifacts (Score:2)
Re:Sound Artifacts (Score:2)
Most computer audio systems introduce a ton of noise and distortion themselves. I had some ESS chipset in my computer at work, and everything sounded just horrible until I found this switch buried deep in the settings which was causing it to try to simulate surround sound on two channels.
There's also a high level of S/N, if the volume is over a certain threshold I hear a lot of hiss.
I've also had problems in the past with soundcards plugged into the PCI bus picking up excess noise from the video card.
It's like listening to music in a car... it works, and sometimes it sounds ok, but it's certainly not ideal.
Re:Sound Artifacts (Score:2)
IMHO, nothing shows off the shortcomings of mp3 like the Pixies.
Re:Sound Artifacts (Score:3, Funny)
And if you log onto kazaa and download the mp3 to and then attempt to do this quality comaprison, you are not qualified to ever post on slashdot again. :P
Who cares about 64 kbps tests? (Score:5, Insightful)
Re:Who cares about 64 kbps tests? (Score:5, Insightful)
Re:Who cares about 64 kbps tests? (Score:5, Interesting)
However, if the difference between sounding 'good' and sounding 'accurate' mean little to you, as someone who'd make an argument of 64Kbps tests being worthless would, then you really aren't the intended audiance of such tests. You can merrily use any of those encoders at 128-192Kbps without ever really noticing or caring much.
I, personally, would like to see OGG1.0, MP3 Pro and WMA8 take on some real tough to beat codecs such as Dolby's AAC High-Complexity Mode (which no AAC freely available encoder supports, including QuickTime) and Sony's ATRAC3. But, that'd be kinda moot, because most people out there do not have access to those toys.
For now, I'm content to just watch people hop around and proclaim whatever they want as king of audio formats while sticking to 256Kbps Fraunhoffer MP3 (archival purposes) and 192Kbps LAME HQ MP3 (general usage) as something both widely supported and pratically indistinguishable from the source. Even if AAC-HC and ATRAC3 were freely available, it'd take an awful large effort to wean people off of MP3 so far as support base and to migrate them to a new format. New P2P programs, new players/plug-ins (in some cases) and new hardware players. Not gonna happen for a while.
Re:Who cares about 64 kbps tests? (Score:5, Insightful)
Running your car over a cliff is where the flaws in its safety system are truely exposed but I don't tend to drive over cliffs much.
However, if the difference between sounding 'good' and sounding 'accurate' mean little to you, as someone who'd make an argument of 64Kbps tests being worthless would, then you really aren't the intended audiance of such tests.
What do you mean by this? 64Kbits is worthless for listening to any music I own while 128 is good enough to not actually annoy me much of the time so why should I be interested in these tests? Are you saying that the intended audience for these tests are people that are not interested in the quality of the music they're listening to?
TWW
Re:Who cares about 64 kbps tests? (Score:5, Insightful)
Even if you don't knowingly take the insurance institute's results (or federal crash-test ratings) into account, the company selling you insurance does, and your premiums will be higher.
To say "just because i'll never do something this way it has no merit" is silly. Performance in a 45-mile-per-hour offset crash will tell a car company how well it would stand to you accidentally bumping into the corner of your garage, or into the bumper of another car.
Tests like this are important because they're indicative of performance at all bitrates. If you want to know WHICH codec will sound the best at 128kbit, you should look at which codec sounds the best at 64kbit--the two are likely to be the same.
There are two intended audiences for this test: 1) people trying to decide which audio format to use for a stream (which are very often in the 32-64kbit range)
and
2) people who realize these tests can tell us much more than simply which codec performs best at 64kbit, and want to know how to maximize the quality-to-diskspace ratio on their own encodings.
Hope this clears something up for you.
-gleam
Re:Who cares about 64 kbps tests? (Score:2)
Any proof of that?
TWW
Re:Who cares about 64 kbps tests? (Score:2)
They aren't always the same.
Re:Who cares about 64 kbps tests? (Score:2, Insightful)
I suppose he meant that since at 128Kbps all codecs perform quite well. Therefore personal preferences affect the results too much, i.e. some people like bass boosts and lots of treble, although this is not accurate in the sense that it differs from the original recorded signal.
If 128kbps is 'good enough' for you then I too suppose you would fall into the sounding 'good' instead of sounding 'accurate' category.
Re:Who cares about 64 kbps tests? (Score:2)
If accurate is what you want you don't use any of these: just save raw samples! There is a balance in all compressed formats between good enough and accurate. Anyone reading this test is, by definition, looking for "good" rather than accurate.
TWW
This is NOT when you expose car flaws (Score:2)
Re:You may have been sarcastic (Score:2)
My particular problem is that I hate the noise PC CD-ROMS make while spinning at 1x. Since I like to listen to music while working, I make recordings that play without that noise in the background (my PC fan is very quiet). Plus, I can play from a large subset of my CD collection from either machine at home or from my machine at the office.
TWW
Re:You may have been sarcastic (Score:2)
Re:You may have been sarcastic (Score:2)
As for theft, since the iPod is only the size of a cigarette pack, there's no reason to leave it in the car to be stolen when you go inside somewhere -- that's what pockets are for, chief.
Re:You may have been sarcastic (Score:2)
Re:Who cares about 64 kbps tests? (Score:2)
But most importanatly, at which kbps does the codecs become equal? MP3s do sound a lot better at 192kbps, and surely will beat ogg at 64kps. The music won't be better with one format over the other, as long as the "I can't belive it is lossy" barrier has been reached. Which format will make the music sound as the original (all the others can be discarded now thank you), and of those, which does it at the lowest bitrate?
Re:Who cares about 64 kbps tests? (Score:2)
Yes - mp3's. I thought both wma and ogg used lower bitrates because they were more efficient.
A bitrate isn't a measure of quality - it's more like a measure of consumed bandwidth.
Re:Who cares about 64 kbps tests? (Score:2)
constant quality variable bit rate (Score:2)
A codec with a target bitrate of 64k but maintains quality by channing between say 1k(for silence) and 100k through the streem would be nice.
Re:constant quality variable bit rate (Score:2)
Re:Who cares about 64 kbps tests? (Score:2)
Re:Who cares about 64 kbps tests? (Score:2)
so I do agree that the 64K test is a bit inaccurate, but it was for a reason and unfortunately the testers were not educated enough in what they were testing in order to perform an accurate and meaningful test.
I would grade these results as valuable as that of an 8th grade physics student... there is some info there but nothing that makes a difference.
Re:Who cares about 64 kbps tests? (Score:2)
But in reality, 99% of the reason I bought the Rio Volt was to be able to take one or two CDs in my car and have a decent selection of music. My car has a pretty crappy sound system, and the whole thing is being played through a tape adapter which further mangles the sound, and to be honest, I really can't tell a difference when I'm driving with the noise of the road/wind/AC.
If Ogg made it possible to have 64kbit files at about the same quality as the mp3s I have now, then I could fit twice as much music on one CD, which would put it at around 25+ albums. It'd be fantastic to be able to carry around my entire CD library in one of those 10 or 20 CD cases. Portable devices are where filesize reigns king.
Re:Who cares about 64 kbps tests? (Score:2)
Note the tests at 128 kbps seem much more difficult to discern a clear winner without resorting to some statistical work.
Re:Who cares about 64 kbps tests? (Score:5, Insightful)
> Are you pondering what I'm pondering?
I thought your sig was part of your comment, and was going to agree entirely. 64 kbps tests are pointless because no-ones uses those rates, and at higher rates the differences become negligable.
At the kind of bit rates that real people actually use (160, 192, and up), it takes a real pro/audiophile/picky git to tell the difference. Which makes the whole thing seem a bit pointless really.
Chances are then, it's not going to be audio quality that makes or breaks these standards. Look at betamax...
Re:Who cares about 64 kbps tests? (Score:3, Insightful)
64 kbps tests are pointless because no-ones uses those rates, and at higher rates the differences become negligable.
With MP3 maybe, but OGG, WMA, MP3Pro and ACC all aim to get MP3@128Kbs quality at 64Kbs. That's what this test is FOR! Try comparing a 128KBps MP3 with a 64KBps OGG file. You'll find the quality to be quite comparable. It's a pity the test didn't include MP3 (at 128KBps) so we could see how good these new codecs really are.
And BTW, you might as well say it is pointless to test 128, 160 or 192kbps and that we should all be testing uncompressed 1500Kbps audio.
Re:Who cares about 64 kbps tests? (Score:3, Insightful)
"We took 1,000 people and had them listen to an NSync song off a 64-kbit WMA file, and then off the CD. When asked 'Do you like the song any better?', 999 out of 1,000 people said "No. Can I go now?"
So yes, there is no quality difference between WMA and CD's, it's just a matter of asking the right question.
Re:Who cares about 64 kbps tests? (Score:3, Funny)
Re:Who cares about 64 kbps tests? (Score:3, Funny)
I would not be at all suprised to see people favor the compressed over the original. The fact is that a lot of so called audiophiles are really pretty ignorant gadget freaks. At university I knew a friend who made money by helping to repackage the components of a bog standard Philips CD player in a pretty box to sell to audiophiles for ten times the price.
I had a so called audiophile witter on for ages about how this was actually quite rational and how using a more stable motor with reduced wow and flutter dramatically improved the sound. He still does not believe that the quartz crystal controls the sound output rate.
Re:Who cares about 64 kbps tests? (Score:2)
I've gone over this in my head a little bit, but I think the solution I've found is pretty decent (to my ears). I set the low end rate to 160, and the high end rate to 320, set the quality to 0 (overkill, but hey, why not?) and disable the lowpass filter. My command line looks something like this:
-v -V 0 -b 160 -B 320 -k
if I recall correctly...
Hmmmm (Score:3, Funny)
Do we still need lossy compression? (Score:2, Interesting)
Also, more and more people get a reasonnable bandwidth.
So is there still any point in lossy compression codecs? FLAC's lossless compression doesn't compare with Ogg, but neither does the quality. FLAC preserves the original quality. Disco, chamber music, anything will sound great if the original was great.
Re:Do we still need lossy compression? (Score:2, Insightful)
Re:Do we still need lossy compression? (Score:2)
Re:Do we still need lossy compression? (Score:2, Insightful)
That's because the good people at Apple who designed the iPod are very, very smart. They had Toshiba design a low-power, 2.5" hard disk that spins at 5400rpm, and only access the hard drive to buffer files into memory while listening. When the drive isn't in use, it's locked.
Re:Do we still need lossy compression? Yep. (Score:3, Informative)
Whilst 200Gb hard drives will probably be common in desktop machines ina few months, it'll be a *long* time before one fits in my back pocket.
Furthermore, hard drives have moving parts, moving parts mean increased power consumption. For low power devices we'll want static media, which is lots more expensive, and so we'll want to use less of it.
Don't get me wrong - there will always be a place for lossless compression / uncompressed formats, but likewise, there is still a time and a place for decent lossy compression. And at the end of the day, when you are sitting on a crowded bus using headphones the size of smarties, I'm not sure many people can tell that their music isn't perfect quality...
Re:Do we still need lossy compression? (Score:5, Insightful)
Do the following:
Get your great .wav, encode it to 96kbps .ogg and copy both files 5 times on to your xmms-playlist.
Then move the playlist up with Alt+LMB so you only see the playlist controls. (Or configure your windowmanager in a way you can have windows on top of your active window) Of course you have to make sure the main window doesn't reveal any information either.
Choose "Misc -> Sort -> Randomize"
Use a pen + pencil to guess what piece of music is what.
If you really can tell the difference (I can't) repeat with 128kbps.
Why should anybody care about lossless compression if you can't hear the difference?
Re:Do we still need lossy compression? (Score:2)
What we really need is some sort of audio quality metric; take each encoding, compare with the uncompressed original, determine how much it differs.
Re:Do we still need lossy compression? (Score:2)
Re:Do we still need lossy compression? (Score:2)
Great...except if you later beg, borrow or steal (er, or buy!) better headphones or speakers you may spend a signifgant portion of your life re-encoding your "couldn't tell the differnece" files. (I "had" to do this after buying a very nice set of headphones)
Also if you (possabilly illegally...possiabbly legally) share any of this encoded with your friends, be ready for them to give you an endless amount of crap...even if their stereo is worse then yours :-)
Re:Do we still need lossy compression? (Score:2)
Maybe you don't, because you can't hear the difference.
But a lot of people can. And it's more evident when you get better quality gear to output the audio.
What, you can't tell the difference between an MP3 and CD audio on your computer? Gee, I don't suppose that could be influenced by the crappy soundcard (probably built into the MB or a Creative Labs card) or the crappy speakers (insert virtually any speaker system that's computer oriented here).
Play it either on a real piece of electronics w/ a good decoder and amp stage or a good sound card plus a good amp through good quality speakers (which, again, pretty much excludes anything designed for computer use, as well as the crap you can buy at Best Buy, Circuit City, etc.) and virtually anyone can tell the difference.
Yes, as you get higher bitrates the differences become fewer and fewer until only the "Golden Ears" can hear the difference. But you have to get to that point first, and 64 kbps or 128 kbps just doesn't approach that point with current compression methods.
Re:Do we still need lossy compression? (Score:3, Interesting)
What was your point again?
ogg @ 64kbps is still much better than radio and most people are very happy with radio.
Oh, and you do realize that what is on a CD is not some kind of sacred "original", it's just a digitalized version which is just an approximation to the real thing - just like ogg and mp3.
Even if I could hear the difference (which I can't) I would have to ask wether it would really makes a difference. Is a song encoded in ogg really "worse" than the same song on CD? In some listening tests mp3s were getting better notes than .wavs (see my other post), so maybe I should only listen to encoded stuff because it's better than wav?
This stuff just reminds me when CDs were introduced. The place was crawling with people who claimed to be able to hear the difference (actually I believe them. A CD lacks the cracks you sooner or later will have on vinyl), with good equipment, yadda, yadda, yadda.
Now, the very same people (at least it looks like this) are defending the CD versus mp3.
You will be assimilated :-)
Not surprising. (Score:2)
Should compare Ogg as a single entry (Score:3, Insightful)
Therefore we should also consider taking the best of the two results and comparing it to mp3.
From a quick look at the results it appears that Ogg will still be edged out by mp3 when analysed in such a fashion, but it's much closer.
Also a test on several bit rates would be useful.
Re:Should compare Ogg as a single entry (Score:2)
Kinda defeats the purpose, eh?
--
Damn the Emperor!
Re:Should compare Ogg as a single entry (Score:2)
Therefore we should also consider taking the best of the two results and comparing it to mp3.
No we shouldn't.
You would be chronically distorting the results by merging both Ogg variants. What you would end up with is MP3Pro vs. some super-Ogg thing that doesn't actually exist.
They should be tested seperately. If people are going to do what you suggest then, yes, they will get the best. The problem is that you're making additional assumptions about usage which will serve no other purpose than to boost Ogg's results.
Re:Should compare Ogg as a single entry (Score:2)
No, those of us who are seriously into music and audio quality will buy bigger disks and compress with a lossless encoder like flac.
So I guess its time for a new frontend (Score:4, Interesting)
How about speech? (Score:2)
Re:How about speech? (Score:2)
MP3PRO not MP3 (Score:4, Interesting)
It also should be noted that the only two samples that WMA beat OGG at (indeed the only ones that it didn't totally flop on) were two very simple samples that are demonstrations of two differnt weaknesses in the current revision of vorbis. Orignally the results page had some very interesting commentary from Monty on this, but it looks like it got pulled.
With the exception of those two samples, OGG clearly won. Even including those, it was only beat out by MP3PRO by a small margin. When you factor in that MP3PRO isn't available at anything but such low bitrates and that it's substantially more propritary then MP3, it seems like pretty much a no-contest.
Yes, look at the SCORES (Score:3, Interesting)
mp3pro 49.00
oggq0 44.00
ogg64 40.00
wm8 24.00
aac 23.00
The AC above me speaks the truth. mp3PRO has no hope of gaining enough market share to become a worthy competitor. It's a very proprietary extention to MP3. OGG being open source and free (as in beer) has clear advantages for hardware vendors (where it really counts). Lets hope the codec is easy to embed into portable products.
I want my Portable OGG CD Player! I'll buy the first one that comes out. Could you imagine? Twice the capacity of normal players and it STILL sounds better (or same capacity truly indistinguishable from CD -- at only 128k). Right now I have to encode my mp3's at ~180-220kbit to get something acceptable. =/
Re:Yes, look at the SCORES (Score:4, Interesting)
mp3PRO has one very specific advantage over all the other formats on the market-share front. It has the characters m, p, and 3 in it. Everyone has heard of mp3, and people who don't care about the open source cause (read: the vast majority of people) will buy an mp3PRO device way before considering an Ogg Vorbis device.
As I've said before, name is really important when marketing comes into play. And Ogg Vorbis' name simply blows.
Re:Yes, look at the SCORES (Score:3, Interesting)
Twice the capacity of normal players and it STILL sounds better (or same capacity truly indistinguishable from CD -- at only 128k).
Vorbis 1.0 does sound amazingly good at ca. 128 kbps (VBR -q 4). That's what I've been using lately for CDs that I rip. But it's not "indistinguishable from CD" in all cases. On at least one song ("Feed My Hungry Soul" by the Lords of Acid), I can differentiate Vorbis -q 4 from the original in ABX testing. And I'm not a trained listener, and not using high-end equipment.I urge everyone to encode for themselves, using their favorite music CDs, and decide what works best for them. Some people are very sensitive to the lossy stereo separation that Vorbis RC3 and 1.0 employ at low-to-mid-bitrate settings. I was able to hear this clearly on several of the samples in the 64kbps test, though I'd never noticed it at higher quality levels.
Re:MP3PRO not MP3 (Score:2)
Except that to get the best quality with Ogg I have to encode in one of two ways depending on the type of music.
With MP3Pro, there is only one.
For the music purists and geeks, this would matter. But for everyone else on the planet they'd rather have one encoding that does well.
It would appear that MP3Pro is pretty close to that.
Multi-Codec Codec anyone? (Score:4, Interesting)
Would this be too time consuming to implement or what?
BlackGriffen
Re:Multi-Codec Codec anyone? (Score:2)
Different codecs have different sound qualities, because of the different ways in which they discard information in order to achieve their lossy compression. So I think that using different codecs within the same song would result in a pretty wide variation of the way music sounded within a single compressed song...
What about VBR? (Score:2, Insightful)
But is their some fundamental reason why nobody else insists on VBR?
Outiers skewing the results? (Score:4, Interesting)
The table at the end lists LiszBMinor with an average ogg bitrate of 45 and BachS1007 with an average bitrate of 47. Since the other codecs encoded those samples at a bitrate 64 or higher, this may explain the results.
The results may point to a flaw in Ogg's VBR login rather than in the lossy compression scheme.
Re:Outiers skewing the results? (Score:4, Informative)
A missed test? (Score:2, Interesting)
I would hope that in future tests that samples of female vocalists are tested as well. Oh, and I'm talking standards and jazz vocals, not dance or metal. It is the soft subtle voice which is quashed by most codecs. Mens voices do not fare as badly because they tend to have higher harmonic content and a louder delivery, although some singers like Tony Bennett might not do as well.
oggq0's variable bitrate (Score:2, Interesting)
2 files were actually 45 and 49 kbits/sec (Score:2)
-
No CD Audio comparison? (Score:2, Insightful)
Re:No CD Audio comparison? (Score:2, Informative)
Ogg on Quicktime (Score:3, Insightful)
FLAC (Score:2)
Seriously, the reason I use flac, even though it takes up a shit load of space is that in the future, inevitably we will have more space to store everything. When we do, thousands will be cursing their crappy mp3s that they ripped at 128 to save space.
Of course, ahem, if you kept your original CDs to rip from then you can just re-rip them to flac or another lossless compression then, but still, why do it all twice ?
graspee
Am I a freak?? (Score:2)
Are my ears just a bit shite? Are most of you guys able to tell the difference - or are the audiophiles just more vocal?
Re:Am I a freak?? (Score:2)
Ahhh - respect! You must be pretty knowledgeable to chose the oldest format as your favourite...
I dont see how it matters... (Score:2)
Opeth - Blackwater Park (Score:2)
For those of you that don't know, Opeth's Blackwater Park is one of the most earth-shattering CDs I've ever been privy to witness. They are my favorite band. Check out the last song, Blackwater Park. Wow.
You can get a taste of them in #mp3_metal or #mp3_death in dalnet. type @locator opeth blackwater park and you'll get plenty of results.
Caution - very harsh grunting vocals. May take some time to get used to, but their musicianship is absolutely brilliant.
Newer algorithms of limited use to many (Score:3, Insightful)
MP3PRO -- little support on MP3Players. Not supported by RioVolt SP100.
Oggs -- little/no support on MP3players. Not supported by RioVolt SP100.
WMA8 -- little support on MP3players, though many support older WMA's. Not supported by RioVolt.
So, in summary, all of these new formats are completely useless to me on my MP3Player. The one option they present is if I want to encode something in two formats -- one for my computer, and another for the MP3Player.
Personally, I think more work should go into fractal endcoding, as most music has fractal patterns in it (especially Bach's music).
Re:Newer algorithms of limited use to many (Score:2, Informative)
Re:Newer algorithms of limited use to many (Score:2)
NONE support OGG that I can think of. OGG is the best format I've come accross -- and I'm speaking from listening experience here.
As for WMA8 -- so what? WMA8 sucks anyways. I'll be the first one to tell you I gave it a try, but after trying it out, I realize that for the most part its crap: like everything else produced by M$.
"LIVE" format is best... (Score:2, Funny)
I know that the thread is about compression formats, but hey - go to a bar/club with "LIVE" music, pay $10 at the door, have a drink and a good time.
Hopefully, the guys playing are getting a percent of the door, and they'll be happy to see you in the audience. Feel that bass!
For Detailed Audio Discussion... (Score:2, Informative)
Its pretty much the best audio discussion you can find on the 'net.
Test compares codecs, not formats (Score:4, Insightful)
However, some discussions seem to be focusing on this saying AAC is bad or WMA is bad, when really it refers to the particular implementations in codecs of those formats.
For example, the Apple MPEG-4 AAC-LC encoder was used for AAC. This is a Low Complexity version of the format. Also, the Apple encoder has a strange limitation where it automatically converts 44.1 stereo to 32 stereo at that data rate. This isn't required by the AAC format. Other AAC encoders yield MUCH better results, and beat MP3 Pro in double-blind testing. I haven't seen any double-blind comparisons between AAC and Ogg.
Also, the WMA8 encoder is due to be replaced by the backwards-compatible WMA9 in early September. Of course, there may well be improved versions of the other encoders by then as well.
Re:Didnt read the article yet but.... (Score:5, Informative)
Well....not quite. There's a different frequency distribution between electronic, pop acoustic and classical music.
Specifically, electronic music, which most dance stuff is, has a very flat frequency distribution. See this for yourself - load your favourite media player, siwtch on the graphic equaliser graph and watch how basically nothing happens except in the mid-range.
Now try again with an orchestral piece. There will be much more variation, though in most it will tend towards the top end.
Now try again with rock. Tends towards the bottom and top, with middle frequencies missing.
Keep going with any format you feel like mentioning...you'll get the same.
Actually, this is a striking example of how recording techniques can ruin sound as well. Take a look at the Apollo 440 album - Gettin' High on Your Own Supply. A good mixture of guitars and electronics, right? Well, look at the frequency graph again. See how virtually every guitar frequency variation has been cut out: this music was recorded digitally, mostly using samples by the looks of it. The normal variations you'd associate with having guitars play live are all filtered out, and the graph goes back to the flat digital sound again.
Cheers,
Ian
Re:Didnt read the article yet but.... (Score:3, Interesting)
The reason why classical music generally compresses better is because the frequency distribution of the sound of natural instruments like for instance string instruments (including the human voice) is harmonic. This means that the sound spectrum consists mainly of a superposition of peaks at the base frequencies of the instruments played and their corresponding harmonics at higher frequencies.
If you were to make a two dimensional spectral analysis of a such sound recording with the time axis to the right, the frequency to the top and the amplitude as the color intensity of the point you would see a lot of wiggling lines at
regular distances. (BTW: this would make a great visualization plugin for xmms)
Since audio compression algorithms also make such a spectral analysis and after that discard some of the information below a threshold they can
reproduce a mainly harmonic spectrum easier than that found in pop or rock music, which is much more complex and more "noisy" because of the
use of distorting amplification and all kinds of
percussion.
Holger
Rapida Carrera (Score:2)
Problem Is (Score:3, Informative)
BlackGriffen
Re:Maybe A design decision? (Score:2, Informative)
The oggq0 entries are for music enconded in a Variable Bit Rate mode (oggenc -q0) -- the encoder defines a quality treshold and uses whatever bitrate necessary to keep it there.
The ogg64 entries are for music encoded with a nominal bitrate (oggenc -b 64 --manage) -- it atemts to keep the bitrate around 64 kbps without looking at sound quality.
Why did only Ogg Vorbis got to show these two modes? Because though the test focuses on 64kbps (nominal bit rate) encoding, its likely than most Ogg Vorbis users will use variable bit rate encoding with it. I know I do.
Re:No Control (Score:5, Informative)
ABC/HR.. as in ABC/Hidden Reference... as in, there is a copy of the original track included as a hidden reference on every single trial.
The users are given 2 sliders per sample laid out on a panel. The samples are loaded in random order. On the sliders for each sample, one slider is for the original sample, and one is for the encoded. These are also randomized per sample. The user does not know which is which. If they happen to rate the original sample less than 5.0 (highest rating, meaning it should be transparent), then their results are disregarded entirely for that sample.
Re:No Control (Score:2)
Re:No Control (Score:2)
Re:No Control (Score:2)
It's possible that the data from the control showed that the listener preference had little to do with how the rated the codec reproduced the original.
Re:Sound test (Score:2)
Yes, all 12 samples, and my results broadly agree with the general conclusions (particularly on MP3pro doing much better than AAC and WMA on almost all the samples).
The only ones I had trouble with were the two oggs and on some files the mp3pro
In general, the results agree with you, so I don't understand why you're so annoyed by the test. When Vorbis was good, it was *very* good - and when it was bad, it was terrible. Luckily, Monty will use the results to help the 64kbits performance for the next version of Vorbis.
(OT: you *really* need to learn about paragraphs)
Re:Stats note: 95% confidence level (Score:2, Informative)
mp3pro is better than wma8 (99.9% confidence)
mp3pro is better than aac (99.9% confidence)
oggq0 is better than aac (99.3% confidence)
oggq0 is better than wma8 (99% confidence)
ogg64 is better than aac (97.2% confidence)
ogg64 is better than wma8 (96.1% confidence)
Is 99% good enough for you? Or perhaps you should just take the two at 99.9%?
Dammit, the lameness filter is kicking in. No, these are *not* junk characters - I'm trying to show the peon some useful statistical information, you worthless piece of software. I've already removed all the hyphens, what the hell more do you want me to do? Is a percentage sign 'junk'? Is a question mark? Is a space? What the *fuck* use is this, when it doesn't stop all the crapflooders in any way whatsoever - they just flood with random gay/incest/beastiality sex stories instead... I've been posting on this site for years, and for my sins haven't crap-flooded once - give me a LITTLE FUCKING LICENCE TO POST MATERIAL.
Re:Poor Steve Jobs... (Score:2, Insightful)
Re:Poor Steve Jobs... (Score:2)
Re:This study tells nothing (Score:3, Informative)
I am Karma Man, hear me Whore.
An honest double-blind listening test is extremely difficult to arrange, and there is no evidence whatsoever on such on the site.
This is how the test was conducted.
The test required access to a Windows machine (probably Win95 and up, didn't try with Win3.1) with a sound card. Users were required to download the ABC/HR "practice" Zip file, which includes the ABC/HR program, the Ogg Vorbis 1.0 command-line encoder and decoder, a LAME command-line encoder/decoder (I forget which version), a FLAC command-line decoder program, and a .flac sample file (the instrumental introduction to The Eagles' "New Kid in Town").
After unzipping this, the user had to run a batch file (encdec_foobar.bat) which un-FLACced the sample file, then encoded it with Ogg Vorbis and LAME, then decoded both of the resulting files back to .wav.
Then the user executed the ABC/HR program, which is a Win32 GUI application. After loading the sample into the application (pull-down menu and file selector dialog), the interface became a row of double-slider pairs. Below each slider was a "Play" button. Below each slider pair was a "Play Ref" button. Below that was a "Stop" button. There was a pair of sliders for each decoded sample -- so for the practice run, there were two pairs of sliders: one for file #1, and one for file #2. The user did not know which file was Ogg Vorbis, and which was LAME MP3.
The user then listened to the Reference file by clicking any of the "Play Ref" buttons. After hearing the Reference, the user could then click any of the normal "Play" buttons. The first task was to determine, for each pair of sliders, which one was the original and which one was the encoded file. Having determined that, the user used the slider (which went from 1.0 to 5.0 in increments of 0.1) to "score" the sample on the subjective quality of the result. There were also text labels on the slider: 4.0 was "perceptible but not annoying", 3.0 was "slightly annoying", 2.0 was "annoying" and 1.0 was "very annoying".
Finally, there was an ABX button, which launched a different window. In the ABX window, the user could select "Original", "Sample 1", or "Sample 2" for the "A" and "B" samples. Normal ABX testing proceeded from that point. (If you don't know what ABX is, go to pcabx.com [pcabx.com].) I found that the ABX window sometimes helped me to focus on a specific sample so that I could find its flaws; armed with that knowledge, I was able to make a determination of which of the two sliders, right or left, was the encoded version.
Once a slider was pulled down from the default 5.0 position, another button became active above that slider. Clicking on it opened a new window with a text box, into which comments could be typed. When the user was finished with the test, the slider positions, the comments, and the ABX results (if any) were written to a plain text file (DOS CR/LF format), which was to be mailed to the test administrator. (Though, of course, you weren't supposed to mail the practice results.)
Now, that was just the practice session, which was a prerequisite for participation in the actual test. For the actual test, the process was similar, but differed in a few details.
The actual test samples included copyrighted, patented codecs for which there are no freely distributable decoders. Therefore, the WMA, AAC and MP3Pro samples were distributed as FLAC files, and decoded by the batch file. Since MP3 did not participate in the listening test, the LAME encoder was not used during the actual test. The Vorbis encoder, of course, was used twice: first with -q 0, and then with -b 64 --managed.
With 5 encodings per audio sample in the actual test, there were 5 pairs of active sliders instead of only 2 pairs. But otherwise, the actual test was exactly like the practice session.
(Personal note: I did 10 of the 12 samples, skipping the two classical ones. Out of 50 encoded versions of the 10 samples, there was only one case where I couldn't tell right from left -- "The Source", encoded with MP3Pro.)
Re:Ogg Vorbis (Score:2)
It looked to me from the results that mp3pro performed about equal with ogg at 64K, but would you really want to play 64K files in your car ?
Re:OMG get it right (Score:2)