Would You Pay for Steam? 130
dasmurf asks: "Many users have discussed this possibility. Now that Steam has pioneered the biggest online game delivery system to date, is it as simple as that? Read my concerns about the Steam Subscriber Agreement. Has anyone else read this agreement? Should Valve change it? If you love Valve's games but you've never religiously kept an eye on your credit card statement, maybe this will give you more reason. ;)"
Mirror in case of Slashdotting... (Score:5, Interesting)
Most people dismiss agreements like this. EULA's are probably discarded on a per-minute basis around the world, but this SA is slightly different. First, the games being offered are
not for "purchase" but rather available for "access" via a "Subscription fee". If this doesn't fuel the fear that Valve will turn Steam into a huge subscription-based monster like Evercrack, I don't know what would (I'll leave the debate whether subscription based games are the future or not for someone else - read: don't discuss that here, thx). Even if Valve doesn't morph into a subscription-based system, the usage of the term certainly keeps this open (as if the terms in 4B doesn't). And second, there appears to be a "forced subscription" model in place - meaning that if you don't say "NO" loudly enough, you probably will have to foot a "bleeding from the wallet" fee.
In it, 4A suggests that the end user agrees to maintain up-to-date credit card information with Valve. Other than a pre-authorized payment subscription type plan, I don't know why else that would be required. Section 4B states that Valve offers a 30-day period for announcing changes to their fees and billing methods and that "non cancellation" of their services automatically means you agree to and authorized payment of the new fee(s) and/or billing method(s).
The concern of 4B is not limited to this Steam Powered SA and is apparent in many subscription and pre-authorized payment plans, albeit probably not in the exact wording. And if you're not careful, you may have ended up in this kind of credit card "trap" before.
By "trap", I mean that the credit card owner ends up paying for new and different services he or she may or may not have wanted in the first place. And that redressment, reimbursement, reversal of charges, or credit of any kind is not possible, as stated in the SA. I hate to be cynical, but you can hear laughter from the Swindler's gallery snicking "We've covered our butts, but we've prevented you from covering yours!"
This reminds me of the opt-in/opt-out warefare in the courts not too terribly long ago. The most recent in my memory is the Telemarketing do-not-call plan.
Here's an example of the Valve SA gone bad:
John Doe "buys" the Gold package and gets the merchandise 2 months later, all the while enjoying CS:S and awaits HL2 and other games when they're out. Then, he stops playing Steam games for some reason or other. Maybe it's going to Iraq for 6 months. Maybe he's KIA and his family's a mess trying to get his body back from some third world country. Maybe it's being laid off an no net connection. Maybe he's got a new baby and he has no time for the computer. Maybe his wife has cancer and he doesn't want to leave her side. Maybe he's in jail for insider trading. Maybe he's found a new game and dropped Steam games like a bad habit. Maybe he's just forgotten his password and given up on the damned thing. Or maybe he's installed a anti-spam software, e-mail filters, firewalls, anti-spyware, and disables services and system functions on this computer so that the accumulative effects prevented the announcement of a change in the fees and/or billing methods from ever being read.
Anyhow, Valve's new fee/billing method is not known for months until the credit card bill is examined. While the saavy credit card holder who bought the Gold Package may immediately know where to cancel, the poor widow of GI John Doe might take weeks to find out who the hell Valve is and put a stop to the incessant monthly billing. SORRY, NO REFUNDS!
The first thing you might laugh at is the assumption that John Doe doesn't read his credit card bill every month. Some people watch it like a hawk, and some people aren't as diilgent. It's a fact of life. But is it just to make such per
Re:Mirror in case of Slashdotting... (Score:2, Insightful)
Re:Mirror in case of Slashdotting... (Score:2)
Re:Mirror in case of Slashdotting... (Score:2)
I think this was laughed out by gamers, as Valve's games releases haven't exactly been particularly regular (or on time), and there's been no mention of a subscription in the final offers [valve-erc.com].
Is the EULA out of date in referring to all the subscription stuff? They really ought to update it, what with that Half-Life 2 thing imminent...
Re:Mirror in case of Slashdotting... (Score:1, Flamebait)
No.
Many users have discussed this possibility.
Then they're morons.
Now that Steam has pioneered the biggest online game delivery system to date, is it as simple as that?
Not really, since 99% of people only know about steam because they enjoy playing counter-strike(which valve did not in any way have the forsight to create). The fact that we can patch a little easier through steam every few weeks is almost irrelevant.
Read my concerns about the Steam Subscriber Agreement.
Re:Mirror in case of Slashdotting... (Score:2)
Avoiding company controlled technology (Score:3, Insightful)
Moderation abuse (Score:5, Insightful)
This was posted AC (score 0) and within a few minutes modded down to -1 (overrated.)
Just what's overrated there? Even if it wasn't a particularly good post, at score 0 it was hardly 'overrated.'
In fact I thought it was a very good post. It's exactly what I'm thinking. When they made it impossible to play CS anymore without selling your soul for Steam, I quit playing it. If I were a rich man who could afford to throw thousands of dollars away on a principle, I would have sued them for it - I paid for a game that they then proceeded to make unplayable unless I signed away my rights on a new deal where they hold all the cards.
Am I and the 'overrated' AC above really the only people that care about such issues? Is everyone else here really happy to go along with whatever lopsided agreement some company wants out of them, as long as they get the pretty flashing lights to entertain them?
I guess anyone that fits that description is indeed a 'sucker' and will get what he deserves.
Re:Moderation abuse (Score:2)
With all the FUD that's been floating around about Steam, the AC could have elaborated a bit more. If you don't want to get hit by an "overrated" tag, then don't post one-liners that can be confused with something that's "overrated".
When I transferred over to Steam, I didn't have to pay a dime because I already
Re:Moderation abuse (Score:3, Informative)
The overrated tag, imop, points quite simply to a cowardly moderator trying to shut down a point of view he disagreed with.
No, you didn't have to pay a dime. Neither did I.
Re:Moderation abuse (Score:1)
It's kind of funny the things people will say when other people don't reply. Now, I don't use Steam, and I don't play any of the games offered through the service, but I will say that there were many other posts at that time which explained why people would not use the service, or why they didn't agree with it - posts like the one directly preceding our Mister Anonymous, or the ones w
Re:Moderation abuse (Score:2)
Personally, I use it as a Wrong tag, for information that is false but that the poster possibly used in good faith.
However, simple generalizations are more confortable (ask Bush) so feel free to keep insulting random people.
Re:Avoiding company controlled technology (Score:1)
Re:Avoiding company controlled technology (Score:1)
Reply to Article (Score:1, Redundant)
Urgh. (Score:5, Insightful)
Also, you have to bear in mind that I'm not an idiot and I know how to use my online banking service to check what's going out of my account.
Re:Urgh. (Score:5, Interesting)
First to address the negative billing (We add new stuff and you pay for it unless you tell us otherwise), I've been hit by this wonderful "feature" before, the cable company up in my neck of the woods (thanks Rogers! Go burn in hell for me, wouldja?) practiced it until enough customers made a royal stink in the media about it and the provincial government threatened to step in on their behalf. Nothing like opening up your cable bill to find that you've had 10 new channels for the last month that you didn't want, and were charged $7 for the privilege. And it's only easy to get a refund for that *AFTER* the government threatens to kick the cable company between the legs. Somehow with Steam I don't think there'd be anyone stepping in. It took dozens of people picketing for weeks on end to get action with the cable thing, I just don't see that happening over such a decentralized customer base like Steam's. Steam's agreement IS set up to potentially allow negative billing. That's enough for me to never consider using it.
The subscriber aspect is also not so good. If in fact the software you download only works while your account is up to date, what's the point? I spent $180 over a year and a half playing online games with nothing to show for it the second I closed out my account. I'd feel like a real chump paying to use Steam for 6 months, just using Half-Life 2, and then cancelling and having nothing, instead of taking that same money and buying a box from the local software shop. And also, does this mean that each time you fire up the game it has to authenicate against Steam to see if it's allowed to run? Good luck playing it without a net connection then...
Re:Urgh. (Score:2)
Re:Urgh. (Score:2)
Re:Urgh. (Score:2)
HA! No, seriously...
If they're the only cable company in town, who else are you gonna go to? If Steam is the only way to get whatever Steam offers and you want it, what are you gonna do?
It's a carefully balanced act. And from the cable episode, all of us in Vancouver learned that even a thousand people cancelling service isn't enough to get Rogers Cable to give out refunds for services delivered. Only the government threating 7 figures in fines can loosen their wallet.
Re:Urgh. (Score:2)
Re:Urgh. (Score:2)
You seem to be missing the point. The reason people, myself included, were paying Rogers for cable is that we wanted cable. This includes my cable modem. And they are the only game in town. Actually they've traded sides of the country with Shaw in a strange deal, but the same still applies with Shaw, they are the only game in town. So your logic is that if I have a dispute with them over 10 bucks, I should:
- Cancel my account
- lose both the cable TV I wa
Re:Urgh. (Score:2)
Re:Urgh. (Score:3, Interesting)
I can imagine an awful lot of people subscribing for a year (or however long) based on the assumption that the new game will ship
Re:Urgh. (Score:2)
Maybe that will make them actually think the next time. Buying hardware only for games that aren't out yet is plain stupid. You can still buy the hardware when the game's out, and it will even usually be cheaper then.
Re:Urgh. (Score:2)
But in general I definitely agree with you; it is not sensible to buy hardware to run something in advance (well not too far in advance). But with a subscription service (as the original parent was discussing) that is exactly what you are doing - except with software, not hardware.
Depends (Score:3, Informative)
As it stands I wont pay anything for steam. However, if Valve made Steam for linux I would pay. I would pay... 100 bucks for a lifetime. Or 5 bucks a month. As long as it worked and I get every game.
Meanwhile despite my dual booting I haven't actually played Steam in many months. That will probably change soon with HL2 and all.
Re:Depends (Score:1)
I still won't be buying HL2 unless they announce that there will be a Linux port, but steam is runnable on Linux.
Re:Depends (Score:2)
License agreemtent. (Score:5, Insightful)
They hit every standard aspect, they own everything, you cant do anything but play the game, and you have no rights. Typical EULA.
My understanding is EULA's can't over ride laws, example put yourself into indentured servitude.
So, I think creating 3rd party programs to work with STEAM cant be blocked by the EULA as its outside the scope of the software use.
Maybe we need a consumers rights bill for software. We finally got one for spyware in the US.
Re:License agreemtent. (Score:3, Insightful)
I wonder if it a lot of it is just some legal waffle produced by some solicitors; Valve has often openly accepted (and encouraged) behaviour by mod-makers that is explicitly disallowed by the games' EULAs.
One example - as a mod-maker, I'm allowed to use any content from any Half-Life-engined game in my mod. Even if it's a separate commercial product produced by a different com
Re:License agreemtent. (Score:2)
Apparently they decided to abandon these plans, at least temporarily, and are not currently offering any subscription-based packages. However it's possible that the EULA dates back to a period where they were planning on it.
Re:License agreemtent. (Score:1)
That may very well not be the case if the Blizzard V. Bnetd case [slashdot.org], which declares EULAs as conscionable (and thus enforceable), does not win it's appeal.
However, I think the posters tin foil has it on a bit too tight as the user agreement is in relation to STEAM and not HL2, which will no doubt have a drastically different EULA upon installation. We'll have to wait and see what kind of agreement valve puts
Re:License agreemtent. (Score:1)
For... what? (Score:5, Insightful)
Half-Life
Sign up for a subscriber system from a company with a track record of one game? Yeah right. Valve hit the gold mine with Half-Life, but thus far they've proven to be nothing more than a company with producer problems and a sell-out who resorts to buying player-made stuff to support them.
Re:For... what? (Score:5, Insightful)
So, if the choice is so limited, why even bother? It'd like be going to a supermarket and paying to use a cart than only lets you bring home 10 products. If Steam let me download any game i wanted, make sure it stays patched and assures me i'd be able to play it no matter what (even if i cancelled my subscription), i would consider it. But no thanks.
Re:For... what? (Score:1, Insightful)
Re:For... what? (Score:2)
Re:For... what? (Score:2)
The problem with everyone using valve is valve is a competitor to their game. Even a company like blizzard that doesn't make PC FPS games (Unless they port sc ghost) couldnt justify giving such a great asset to them, because you're essentially advertising something people could play instead
Re:For... what? (Score:2)
Re:For... what? (Score:1)
bah! (Score:5, Funny)
If you don't get it, reread it!
Re:bah! (Score:2, Informative)
This steam you refer to is vaporized condensated dihydrogen monoxide(Water). </picky mode>
Re:bah! (Score:2)
Dude, steam is hot water.
Re:bah! (Score:2)
Fortunatly (Score:3, Interesting)
That being said Raven Shield is heading for the $19.99 bin and bullshit with extra "content packs" aside it's a brilliant game.
I got a copy of HL2 for free but I won't be using it until I'm damn sure they won't want credit card information.
The sad thing is that people will never have a game they can play nostalgicly, they will never have the option of being without steam. Why would you trust these people? They are trying to move away from Vivendi and ensure that they have a ton of money to start publishing for themselves.
On top of that you are playing MODS these were created by people who theorertically loved the gaming community, now they are thinking of doing it for a living! How many people who contributed to making CS, DOD, Natural Selection and other things that allowed this state of events will never be payed? In fact their hard work was flushed down the drain with the arrival of Steam.
Mod makers I beg you develop for a free platform! There are engines out there you can use for free!
Re:Fortunatly (Score:2)
Tim
Re:Fortunatly (Score:3, Informative)
Go ahead and use it. Once you have Steam installed, all they ask you for is the code printed on your coupon. I did it, and Steam reports that HL2 has been purchased and CS:Source is available now, no CC info required.
Re:mod authors (Score:1)
open-source steam (Score:4, Interesting)
With this system finished and used by major game studios, all games would be developed faster and run on any major platform without any modification. I'd be willing to pay a subscription fee for that. Not Steam -- I have Doom 3, I don't care about CS, so HL2 is all I need -- I'd subscribe for a week, then lose it.
Re: (Score:2, Insightful)
Re:open-source steam (Score:2)
Downloading as you go the way the grand-parent-poster suggested wouldnt work because you need to know a lot about a map before you start computing it for things like shadows embeded cameras (like HL2 or q3), etc. Then theres the problem of sounds from far away, and probably some more.
Would You Pay for Steam? (Score:2)
Oh. You mean some game? No.
Counter-Strike 1.5 Server setup Howto-not (Score:2)
If anyone is able to create a NON-LAN RESTRICTED 1.5
Re:Counter-Strike 1.5 Server setup Howto-not (Score:4, Informative)
Run the latest version to rid yourself of these niggles.
Its called progress.
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
Actually I have one, but I've been thinking of running a non key server for a while.
Re:Counter-Strike 1.5 Server setup Howto-not (Score:3, Interesting)
In norway a WON2 network (emulated WON servers) has been set up if you are interested in a minimal amount of authentication where a cheating client can be banned for 5 years from all WON2 servers via key and ip, but this is not very useful in USA and not reliable in most cases of cheating. My 24/7 admins just do
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
Re:Counter-Strike 1.5 Server setup Howto-not (Score:3, Funny)
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
That's how we ended up with Kazaa spyware edition. If people had asked they would have known about kazaalite.
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
Hell yea we're lazy and it's a good thing too!
No one cares about information, they care about information organization and distribution. That will always have to be paid for because it simply can't be automated. If I don't know where to start google won't help.
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
Many people would disagree. And this is the reason such people don't like Steam. Steam forces auto-updates on all of its games. So if a group of people don't like a hypothetical CS:Source 1.1 patch that replaces the AK-47 with a gluon gun, they can't do anything about it. Steam does not allow them to ignore the update and continue playing version 1.0.
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
What do you do when you control the most popular game? Fragment it so people have to buy multiple copies!
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
Progress?
From Valves point of view, perhaps. It gives them complete control over your game.
From the point of view of anyone else - of players, server operators, and modders, it's quite the opposite of progress.
And regardless of whether you like it or not, there's something fundamentally wrong with it, morally. I and many others paid for this game, and Valve made the game we paid for unplayable, overnight, without our permission. Even if Steam was wonderful (it's not) and the new CS really r0xxors (it d
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
It's called "I don't want to rely on some commercial entity that could go out of business to be able to play my game, because if I did one day it might stop working and there'd be NOTHING I could do about it!"
Re:Counter-Strike 1.5 Server setup Howto-not (Score:1)
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
Re:Counter-Strike 1.5 Server setup Howto-not (Score:2)
SECOND biggest online game delivery system? (Score:5, Funny)
Second to BitTorrent, of course.
Re:SECOND biggest online game delivery system? (Score:2)
Re:SECOND biggest online game delivery system? (Score:1)
I read an interview with him (Bram Cohen) in a magazine and it gives the impression he's not working with them at the moment but that Steam may well implement BT or something like it in the future.
What the heck is it? (Score:1)
But what the heck is it?
Ok so I checked the link in the article, which lead me to a very shallow . I tried [steampowered.com] , which was no help at all. [google.com]
I have a vague grasp of what it is by now, it seems like some cross of instant messenger and automatic updater/downloader, with a few online games thrown in.
but can I somewhere find a more in depth explanation of what it does and how it does it? And why it is the best thing since preprocesed cheese?
Re:What the heck is it? (Score:1)
I keep on seeing steam mentioned somewhere,
But what the heck is it?
Ok so I checked the link in the article, which lead me to a very shallow feature list [steampowered.com]. I tried google [google.com], which was no help at all.
I have a vague grasp of what it is by now, it seems like some cross of instant messenger and automatic updater/downloader, with a few online games thrown in.
but can I somewhere find a more in depth explanation of what it
Re:What the heck is it? (Score:2, Informative)
Re:What the heck is it? (Score:1)
Re:What the heck is it? (Score:1)
Paying For Steam (Score:3, Interesting)
People pay for vapor (Score:2)
Nothing wrong with EULA (Score:1)
Let me say this as clearly as possible: There is nothing wrong with their EULA. It is the business model that you clearly do not like.
Get used to subscription based services.
Re:Nothing wrong with EULA (Score:2)
If everyone DOESN'T get used to subscription based services, they won't be offered. Simple as that. If 90% of Valve's customer base doesn't go for Steam because of the subscription-based system for what has traditionally been a one-time purchase transaction, they will:
1) Change what they're doing to mae Steam more appealing to those 90% so that they can keep their company running
or
2) Lay off 95% of their staff and run the company out of a mobile home somewhere in the Cascades.
It's up t
typical unfounded conspiracy fears (Score:3, Insightful)
Suppose that I had purchased HL2, regardless of what's in the EULA, I find it hard to understand how could they charge me without my authorization. Did you know that a typical credit card charge-back fee paid by merchants is $60.00? If Valve decided to sneak in an automated charge, how many people do you think would issue charge backs. Do you really think Valve could afford this along with the accompanying negative publicity?
Re:typical unfounded conspiracy fears (Score:1)
steam is VERY evil here's why.. (Score:2, Interesting)
TOTALY EVIL http://www.steampowered.com/index.php?area=cd_acc
Re:steam is VERY evil here's why.. (Score:2)
Re:steam is VERY evil ...DIRECT LINK TO *EVIL* (Score:1)
ok, it wasnt directly in the link. but it isn't fables. this is EXACTLY my case.
the faq i linked to is just full of other abuses.
My answer: (Score:2, Interesting)
you've got to be kidding (Score:1)
steam I would delete HL and all the mods of my
system and would never buy another Valve game again.
I suspect that almost everyone else would as well.
HL isnt the only game on the block... making
it subscription based would be the end of them.
Too much FUD. (Score:4, Informative)
2) They won't be able to charge you for something you don't specifically agree to, i.e. a game "subscription" or similar.
3) If you agree to a subscription and paid via credit card straight to Steam, then you've just bought yourself a contract that says they'll take out next month's money next month. My ISP does the same, so do my hosting providers, etc. what's the difference?
4) If they suddenly start changing ALL games on Steam over to subscription, bye-bye 90% of their users, hello some other 3D FPS.
5) (quite a minor point considering 2 and 3)... how would they automatically charge my credit card when there's not one registered on the account? Answer: They can't. Buy the game in-shop, install and you don't ever need to enter anything but a CD-Key.
Don't blow this out of proportion, it's no worse than any other EULA and it's all there in black and white and has been for a long time..
Re:Too much FUD. (Score:1)
Are you confusing the EULA with the Subscription Agreement? For clarity's sake, I would prefer to define the EULA [webopedia.com] as the one included in off-the-shelf boxed software products, and the SA as the one Valve uses for all Steam related issues. If you read both, they are not exactly the same.
Your second point is preferred by just about everyone. However, if you read the SA's section 4B, you can see where a potention loophole whereby a change in fees and billing methods can result in the credit card holding foo
Don't you see... (Score:1, Interesting)
This is coming so let the good times roll. (Score:1)
They say apathy is a huge problem... (Score:2)
a) I don't have a credit card, so that rules me out by default whether I'd *like* to sign up or not. In a move displaying their usual level of intelligence, EA made the credit-card only mistake with the Sims Online, and then scratched their heads wondering why they weren't able to break the 100k user barrier. It ain't rocket science, guys. I bought one of the first copies of TSO available in this country (Australia) and have paid for all of th
Dry, high-enthalpy steam preferred (Score:3, Funny)
crap (Score:2)
1)They've taken all the steps necessary to bend us over and start feeding us a subscription only service to one of the most popular FPS games out there.
Response: Don't sign up for it. Yah, it may suck not to play CS, but there are PLENTY of other FPS games out there that are equally as good and that don't bend you over. If this happens enough, perhaps they will get the message.
2)They can automagically charge your card for things without you knowing.
Response: Its
Gone cold on Steam (Water?) (Score:1)
However, I was a little skeptical of Valve's promotion of it as a content delivery system, and considering the prices of Half-Life 2 over Steam, I think my skepticism has been borne out.
For example, the UK retail version on DVD of Half-Life 2 is EUR 39 (including S&H) from play.com to
wow... (Score:2, Interesting)
My experience with Steam: Last month, I heard that if you installed Steam you could pre-install HL2, so I installed it. Steam proceeded to download a couple gigs of data files to my comput
Re:FUCK no (Score:1)