


Is There Something Wrong with Video Game Reviews? 98
unclethursday writes "GamesAreFun.com has a new editorial about what the Editor in Chief feels is wrong with video game reviews, GamesAreFun's included. The editorial touches on the importance of scores to people, the importance of getting the first review out there, the problem with trying to review online parts of a game before the game is released into the wild, reviewing games in a series, the expectations from reviews about overly hyped games, and review length."
What about ad revenue? (Score:4, Insightful)
There is also the problem of reviewers depending on the money of the companies they review for income...
That is a biggie, IMHO.
Re:What about ad revenue? (Score:2)
IGN? May as well ask Microsoft what it thinks about Windows.
Re:What about ad revenue? (Score:3, Insightful)
The worst offender lately, as far as I'm concerned, would have to be Game Informer, though I read that magazine all the time. Only the WORST games they give a poor review, and most of the time those games are by publishers and developers that don't have much credibility (read:cashflow) anyway. The loopholes in their review system, as well as many other review sites/magazines, show if you actu
Game Informer (Score:3, Interesting)
Re:What about ad revenue? (Score:2)
Yes, but it's not as grim a picture as you paint. If anything it will increase the popularity of forums and blogs as the de-facto source of 'from the horses mouth' information and reviews. This is definitely a change for the better imo. The death of promotional advertising is long overdue.
Just look at newegg.com, or shopper.com. You can easily sort products or stores by cu
Re:What about ad revenue? (Score:3, Interesting)
So ignore those reviews and read the ones written by people who tested the game after it was released. I don't understand the obsession with having to have all reviews completed before the game is even released. Just have some patience and wait for decent reviews by people whose heads aren't up $game_company's posterior.
Re:What about ad revenue? (Score:2)
Way back when... (Score:2)
Being the first to show grainy black and white pictures of the next great classic was big (for it's time) business for computer games magazines.
You can replace spectrum with Mac, and Commodore with PCs, and magazines with websites and realise that nothing changes.
CJC
The photos (Score:2, Funny)
Re:The photos (Score:2)
Ninja Gaiden review (Score:2, Interesting)
SuperPlay (Score:2)
Couples / Multiplayer Gaming. (Score:2, Interesting)
There is not a proper focus on multiplayer gaming in ANY of the review sites. I *only* play multiplayer games (with a few exceptions).
There are some issues that simply are not touched. In Burnout2, my wife & I could race against each other using 2 forcefeedback steering wheels. In Burnout3, the same 2 wheels don't work -- only 1 is recognized.
But no reviewer out there even mentions using two wheels at once. Th
Re:Couples / Multiplayer Gaming. (Score:2)
If you want reviews that meet your odd requirements, you're pretty much going to have to go out and develop them yourself-- you're just not within the norms for reviews.
Re:Couples / Multiplayer Gaming. (Score:2)
Halo 2 can support you and three friends on one tv, all playing on Live.
Pretty sure Crimson Skies does too, as well as a few other titles.
Re:Couples / Multiplayer Gaming. (Score:1)
Re:Couples / Multiplayer Gaming. (Score:1)
But you don't hear about us, becuase, well, why would we become part of a scene that doesn't acknowledge us or give us the information we need?
Re:Couples / Multiplayer Gaming. (Score:1, Flamebait)
Re:Couples / Multiplayer Gaming. (Score:1)
Re:Couples / Multiplayer Gaming. (Score:2)
Re:Couples / Multiplayer Gaming. (Score:1)
Maybe since I don't know who these people are, one of them is reading slashdot, y'know?
Re:Couples / Multiplayer Gaming. (Score:1)
What did I say that was so offensive? I'm merely pointing out that the VAST majority of gamers (I'm going to guess 95% or more) are NOT looking for those options, and thus they're not going to be catered to by reviewers. As a result, I'm suggesting he might have better luck building a new site TO that angle.
Re:Couples / Multiplayer Gaming. (Score:1)
But.. you know.. she's a wild woman :)
Re:Couples / Multiplayer Gaming. (Score:1)
Every online review that I read mentions online support. I've seen great single player games get points off for no multi-play. Sorry, I dont have an example - check out just about any sp game review on gamespy.
It sound's like what you want (and just about everyone else I talk to) is co-op. Co-op on the same copy of the game though, that doesn't sound very likely. Usually it's co-op online.
I think what you need to do is stick to consol
Re:Couples / Multiplayer Gaming. (Score:1)
I realize I mentioned Quake3 as my rant decended into "general dissatisfaction with the world around me", but I actually ONLY play console games at this point (and any point in the last year).
And ideally it would not be co-op, but deathmatch :)
(Yes we can chat by looking at the other side of the screen, it's akin to having telepathy.)
(BTW, I'm crazy in a good way.)
Re:Couples / Multiplayer Gaming. (Score:1)
For cooperative play, I guess it is level design (scripted events, hallways smashing closed behind you, doors closing and locking behind you, etc.). Couldn't they at least put magic cooperative-play teleporters or something in these games?
Re:Couples / Multiplayer Gaming. (Score:1)
Remember, when moderating, it is the content of the post that matters, not the mythical nature of the poster.
Re:Couples / Multiplayer Gaming. (Score:1)
Re:Couples / Multiplayer Gaming. (Score:1)
Uhh (Score:2)
> STRANGERS
Uh
My wife and I play plenty of games on our Macs and our Playstation 2, but I have to admit, reading your post made me feel a little dirty
The most difficult part of reviews (Score:2)
Re:The most difficult part of reviews (Score:2, Insightful)
I'd say that's one of the biggest reasons that Tycho and Gabe are so respected. I know that Tycho likes computer games of the strategy variety and Gabe prefers action packed consoles, and so when I read thei
Re:The most difficult part of reviews (Score:2)
The biggest problem I have is how can they call every game a 90+ game? 90+ should be earth shatering with the most advanced in every aspect from gameplay to the graphics.
He makes good points, people rate games they dont know or novel games way to low. Tetris was a novel game, and look how that has changed gaming. And I'm not into DDR, but there are people who love that game li
Re:The most difficult part of reviews (Score:1, Interesting)
While I understand exactly what you're saying, and think it can be a big issue in game reviews, for me the biggest problem is the opposite:
Certain types of games become entrenched as "canonical" among every reviewer--and gamer--and there is no "bigger picture" analysis of how a game is or isn't innovating in terms of gameplay. That is, every reviewer, whether preferring RTS, FPS, or
I wished reviews would include (Score:2)
Not that it'll ever work for major sites... (Score:4, Informative)
On the other hand, if I decide a game's not worth finishing, I just put up some final impressions and a summary of why the game wasn't worth my time to finish.
The real down side is that I often won't finish writing about a game until several weeks after it's been released, if not months later. They're not always timely, that's for sure.
If a real publication did something like this, I'd be impressed and more likely to read it regularly.
Here's an example with Ace Combat 04: First impressions [curmudgeongamer.com], Updated impressions [curmudgeongamer.com], and Final review [curmudgeongamer.com]. The game is old (it was an early PS2 title), the total process took from 10 March to 6 May 2004.
Re:Not that it'll ever work for major sites... (Score:2)
Black & White was an excellent study for this effect. Myself, I was absolutely engrossed with the game; it was exciting, inovative, refreshing, funny... for about three weeks; then it was repetitive and uninteresting. A
Same ole, same ole (Score:3, Interesting)
Sports is the same...it used to be to entertain people and compete (what were salaries in the 20's and 30's?), now it's about how young you can get recruited by a team and how many ridiculous numbers of zero's are attached to your paycheck.
The only reviews that I'll trust come from amateurs...ie, other gamers. Just like most of the sports I enjoy are the amateurs, like college athletes. While they may have agendas, a whole lot of them play just for the fun of it, like me.
--trb
Re:Same ole, same ole (Score:1)
Google appears to have pretty bad bias now (pro US, pro right wing), I would like to see another aggregate service that I could see all the news and make up my own mind.
Re:Same ole, same ole (Score:2)
I spent election night watching NBC and CNN, and I swear to God I thought Brokaw and Wolf Blitzer were going to cry when it started to look like Bush would win. They weren't even a
Re:Same ole, same ole (Score:1)
My point was that it is hard to get all of the information in a form not on someone's lead the masses by the nose agenda, and then make up your own mind.
Ranting... (Score:2, Insightful)
I've found multiple instances where it seems he's either contradicting himself or carrying on some strange arguement inside his own head and translating the results onto paper. He also makes some GRAND assumptions that gamers rely off of reviews to buy games even though they already know about the game itself. Pe
Re:Ranting... (Score:1)
I believe the point is that a game that gets 4/5 is certainly NOT NECCESSARILY the same opinion as a game that gets 80/100. The fact is that the s
Story on consumer-centric reviews (Score:2)
Re:Story on consumer-centric reviews (Score:2)
Reviews, therefore, are mostly useless.
I don't read or care about reviews (Score:3, Interesting)
Games like movies are a matter of personal choice. God some of the movies and games I have loved the most have been slammed by reviews and won awards for being among the "worse".
Every reviewer will be biased based on their own preferences, tack on some nostalgia related to the old games they loved then given a rating based on what they like - not what I like. Worse than that is the problem (and I do believe it to be a problem) of reviewers catering to game companies to get favors like early review copies, and various free crap.
I rent games, read the manuals online and look at screenshots and make my own opinions.
Re:I don't read or care about reviews (Score:2)
"Go get wood, bring wood back, get more wood, bring wood back, get amulet, give amulet to girl, throw girl in lake
How about severe bugs being overlooked? (Score:3, Interesting)
I can't tell you how many times it's happened. I read a dozen reviews online to hear that a game is great (baldur's gate for mac was a classic example), so I buy said game, and WHAM severe bug. Every time you try to rest (in certain circumstances, which occur about half the time) the game just crashes completely. This now fundamentally changes the nature of the game. Rather than trying to fight bad guys, your primary mission is to find a way to rest without crashing the game, the actual plot of the game becomes secondary to working around the bugs in the game.
Once the game has been out for a little while, this is all over the bulletin boards, nearly everybody (or maybe actually everybody) has this bug, so..... How did the reviewer not know? Did he even play the game? Did he think that a single bug that crashed the game 5 times an hour was insignificant? What exactly is going on here?
For reviewers, first and foremost, actual obvious bugs should be the first thing to look for. If you play the game for a whole day and it ever crashes, that should go in the very first sentence of the review. In addition, include a full list of the bugs you saw, and any game with more than a few obscure bugs (or god forbid a single crasher or severe bug) should get the thumbs down automatically.
I can't stand the reviewers ignoring obvious deficiencies and claiming "this game played like a dream......" when it is a scientific fact that they couldn't have played more than 10 minutes without having a complete crash.
Re:How about severe bugs being overlooked? (Score:2)
But, those bugs are only in the pre-release version. The developers know all about them, and fixing them is their top priority. They'll be fixed before the game goes gold. Really.
Yeah, yeah, yeah. So I'm lying. I'm in marketing, and in charge of getting prominent positive reviews for the game. So sue me.
Scores can be misleading (Score:2)
What I'd like to see more of is review sites where a review is written by multiple reviewers, each getting their own say. This way, the readers can decide for themselves which reviewer's preferences most closely m
Re:Scores can be misleading (Score:1)
That's why I skip most of 'em (Score:1)
Which leads into one of the reviewer's complaints: numerical scores. These are an utter waste of time and energy. How can one number (or even three or four) possibly capture a game. I've got two speakers, so who cares about the audio portion? I like the same o
... reviews ... (Score:2)
re: Scoring
I don't mind seeing scores, so much, as long as I have an inkling as to how they were arrived at. Admittedly, when you see a score (like in PCGamer, for example) you have to take it with a grain or two of salt to begin with. Still, if a 100 point score could be proken down into four categories that offer 25-point rages, that might be helpful. In such a case, having a game score in the 90s would be pretty rare, but if all of the objective crit
Re:... reviews ... (Score:1)
Ive seen them give games 5% (mad dog mcrae), 12% (armored moon). Or give a game 98% (half-life 2), 97% (half-life 1), 94% (far cry). C&C Tiberian Sun got a 77. Its on the high end of the "good" scale, recom
Gamepro's SFII for the Genesis review. (Score:3, Interesting)
Re:Gamepro's SFII for the Genesis review. (Score:1)
Re:Gamepro's SFII for the Genesis review. (Score:1)
Re:Gamepro's SFII for the Genesis review. (Score:2)
I didn't notice the music being particularly bad on either v
Re:Gamepro's SFII for the Genesis review. (Score:1)
Dragon punch combos were especially difficult with the SNES--cancellations didn't quite work as well as they did on arcades or the Genesis. The timing for hitting the punch button for the dragon punch was closer to arcades in the Genesis version too--which is why you said you had a harder time on both the Genesis and arcade versions.
The point about the Dhalsim music
Re:Gamepro's SFII for the Genesis review. (Score:2)
1. Learn moves in the arcade. At first hard but then ok.
2. Use moves on SNES with no problem.
3. Use moves on Genesis but with some difficulty.
You can argue the point that SF2SCE wa
Re:Gamepro's SFII for the Genesis review. (Score:2)
HILARIOUS!
From an editorial standpoint, Gamepro has NEVER had any credibility.
I will throw one bone though, Gamepro's SFII guide with character mo
Re:Gamepro's SFII for the Genesis review. (Score:1)
Gamepro isn't the only mag to have made "confirmed" screwups--almost every media publication has made such "confirmations" that turned out to be wrong. You make your mistakes, and you learn.
As for editorial credibility, I think it's our reviews that could use the most improvement ...
Re:Gamepro's SFII for the Genesis review. (Score:2)
Whoever wrote that in Gamepro out and out lied. They literally said that they tried it and it worked. No one actually takes video game articles seriously from a truth perspective, so I suppose the stakes aren't high, but it rubbed me the wrong way.
My biggest complaint against Gamepro had always been the fluff reviews, almost everything got a good score. At the time (1993-4? roughly) EGM was at the top of the bal
Most writers just suck... (Score:1)
Too much hype... (Score:3, Insightful)
What gets me is that most game reviews read more like an infomercial than an actual review. There are usually too many references to how much ass something kicks or how completely cool some stupid eye-candy effect is compared to some other game's stupid eye-candy effect.
Hype and anticipation should have no part in a game review. It doesn't matter if the game has been anticipated for years or it is an unknown that just came to market, it should be reviewed equally.
It seems that there are no real metrics for doing a game review that can be accepted. After all, shouldn't the results be reproducable? How do you review things like playability or replayability? What if the game doesn't deliver everything that was promised at release time? What if the game won't run on half of the gaming hardware out there? What if a game doesn't run quite as fast as a competitor on the same hardware but is much more creative and inventive?
Keywords (Score:2, Interesting)
We once ran a set of experiments where we compared subjective taste tests against the physical properties of apples. At first, the tester were told to jot down any number of single words like "crisp" or "sour", as they ate the apple. We started to see some interesting clustering around some of the words.
Well, some people don't like qualitative data, so they switch the experiment to a score. Now testers were told to give the "sourness" a numerical value.
Al
ratings versus reviews (Score:2)
I want to see a writer who covers games as art, and examines connections between one game and another, or the influence of a developer or studio on games in general. That is, criticism of games as art rather than commercial products. I understand that most people use a review as a buying guide because they only seek entertainment from games.
I would think that some of us longtime gamers would appreciate game critics who reviewed on the basis of more than (say) 5 years gaming. A lot of reviewers might have
Use www.gamefaqs.com for reviews (Score:3, Informative)
I don't purchase games based on the major website reviews or reviews from any magzine publications. I use www.gamefaqs.com. Nearly every game on that site has a review section where members submit reviews.
A week or two after a game's release, I can get a pretty good distribution of reviews on a 10-point scale. If 90% of the reviewers give the game an 8, 9, or 10, I can usually assume the game is quality.
However, such high scores can be a result of fanboy-ism...which is why I don't read more than two 10/10 reviews. I usually read, a 9/10, a few 7/10 or 8/10 and a few If I deem a game worthy of my consideration, I'll visit sources to obtain a free trial and I'll buy the game if it's good.
Where to find good reviews (Score:1, Offtopic)
We recently got a PS2 as a gift.
When I look for a game review, I am trying to figure out:
- Will it appeal to me (male, 30s, non-stellar reaction speed & manual dexterity)?
- Will it appeal to my wife (30s, prefers non-violent games)?
- Will it appeal to my daughter (7, no gaming experience)?
- Can my son (3.5) participate, or at least watch?
- Can we play together (in any combination)?
- Does the game becomes repetetive (boring) or too-hard (frustrating) as it progresses?
- Will the game still be interesting
Find a Compatible Reviewer (Score:2)
One of the things EGM does, is they highlight their reviewers and say their favorite games that month. For example, if Sarah J. (fake name!) is playing the hell out of Halo 2 and Unreal 2, you can bet her review of another FPS is going to be according to her standards. If you like the same games the reviewer likes, you're more in a position to tr
Getting paid to review games (Score:1)
If you know of any game companies that give money for positive reviews, lemme know, cus' I'm sure not getting any of that cut.
Magazines and online sites are driven by ads, and that's no surprise. What's more important to game companies is circulation numbers and exposure. Doesn't really matter if a game gets a "bad" review, if millions read that medium then it gives them that much more of an opportunity for companies to get exposure for th
Think negative! (Score:2)
It might just be me, but "It's nothing new, but the implementation is ok and kind of fun, i guess" is not 90+% material.
Re:Think negative! (Score:1)
Re:Think negative! (Score:2)
Re:Think negative! (Score:1)
Re:Think negative! (Score:2)
Rottentomatoes? (Score:1)
Re:Rottentomatoes? (Score:1)
Re:Rottentomatoes? (Score:1)
Funny things. (Score:2)
Game reviews are funny things. There are things you can point out that will always make a game bad, but not things you can point at that will make a game universally good.
I find the only thing to do is find a reviewer who's reviews of past games fall in line with your views of said games.
Apples And Oranges And (Score:1)
Gamespy.com (Score:1)