Game Journalists Uninteresting Vultures? 49
Next Generation has commentary on an article penned by David Jaffe, creator of God of War. In the article Jaffe charges folks in the game journalism business with being uninteresting hangers-on. He implores journalists to consider themselves journalists first and "part of the games industry" a distant second. The Next-Gen article has some interesting insights on the topic. From the article: "... intimacy with the game industry is a positive, rather than a negative, so long as the line that divides the journalist's function from the game-maker's is understood. The game-maker, in turn, relies heavily on journalism, en masse, on which to base creative decisions. Did every game maker play the last Tomb Raider game? Doubtful. But they all know they don't want to make a game like it. The press feeds the imagination of the creator through a system of warnings and prompts, which are then interpreted and transformed into progress."
Re:The Escapist (Score:2, Interesting)
Re:The Escapist (Score:1)
Re:The Escapist (Score:2)
(Heh, just kiddin' ya. Thanks again for Paranoia XP!)
Re:The Escapist (Score:2)
I love the escapist. It is constantly full of interesting, relevant articles. But currently when I open the site the left 1/5th of the cover page is cut off completely, and the right 1/5th is visible when only when scrolling to the right. It only displays properly in PDF. And even then the text is pretty small.
With your structured use of headers, background images, etc, you could create a great online magazine with a similarly high degree of polish
Re:The Escapist (Score:2)
Re:The Escapist (Score:4, Insightful)
I used to think Penny Arcade was out of touch but the magazine just seems 100 times worse. If you want to do a comment on girl gamers then do an article a week, not a whole issue of it. Most of us are sick of girl gamers whining over not being equal when we couldn't careless of their gender. There is jerks in the community, we all know this but we have to put up with them, so why should they whine about it?
The last article I read due to intrest and not sheer boredom from it was the one about people "wandering" looking for a new game to get hooked on. It most of been like a month ago now and it's getting to the point where I'm going to kill the news letter and just skip any stories on slashdot involving it.
If you guys want people like me (the 20 year old market who have time to play but don't find much worth playing any more), then I suggest you stop making theme weeks and start putting up some real decent content. Stop with the "Games arn't games any more" articles or the "games should be more this way" or the ever whored "games companies should/n't do X/Y/Z" and post some proper decent content.
We started out with guys talking about their expriences and memories. How games used to be and how they are now, comparing each point and saying pretty much "I miss game X, but I can still play it and hey the latest version isn't so bad". While it wasn't great it brought back memories which made the magazine worth reading. Little quirks like the old text adventures and the arcade scene.
Now it's gone to everyone whining about everything they think "needs to be fixed". So I'm whining that the magazine needs to be fixed. Other wise you'll end up losing the market of "real gamers" and just be left with the whiney majority who are only reading for the latest WoW story untill the minority (who tend to run the elite places people desire to be) consider The Escapist a poor joke and it becomes a bad joke among the community.
Re:The Escapist (Score:3, Insightful)
Honestly. You guys still live in the false dichotomy of viewer/provider that print has established.
Re:True (Score:1)
Asshole
Here here. (Score:5, Insightful)
Game journalists: stop regurgitating the marketing fluff, start writing honest articles, and people might actually care about what you say. Even if it means you don't get your paycheck from the game companies any more.
Re:Here here. (Score:2)
You should check him out. Otherwise you're right....
Re:Here here. (Score:1)
X-Play - Counter Example (Score:3, Funny)
Re:X-Play - Counter Example (Score:2)
But this issue is one reason why I refuse to ever not use quotes when I talk about game "journalists". They're not journalists. They consider themselves part of the game industry, and most of the time, they are. Think about that - think about a reporter f
Games and pop culture (Score:5, Insightful)
True. But I think that Jaffe misses a distinction -- there is a gamer culture that the journalists are identifying with, more than just the game industry.
It's kind of like pop culture -- there are those who read Entertainment Weekly, and are interested in what the stars are doing. Then there are the people who read the gossip column, to see if anyone they know is getting mentioned.
The game industry is like the pop culture industry -- lots of people play the games (or watch the movies and the TV shows, and wonder what Tom and Katie are up to), but few people know the individuals who are 'making the scene'.
The problem, like with pop culture, is that only insiders get the real scoop. The bigger problem, as I see it, is that the real scoop isn't even published -- it's the dross, that so many people are familiar with already, that gets the ink. And if you give a bad review (or negative gossip), forget the advance copy of the game the game (the next party invite).
Perhaps Jaffe should also realize that the game journalism industry is very similar to the game industry itself -- if you take risks, you're likely to get burned. Safe reporting and reviews tend tohelp with job/company solvency.
In the end, I'd like to see honest reporting by industry insiders, rather than 'game paparazzi' doing vacuous, cover-art reviews... it's the honest part that's hard to find.
WORD! (Score:4, Funny)
Re:Rip Off Artist Speaks (Score:2)
Re:Rip Off Artist Speaks (Score:2)
God of War: More of the Same to the Utmost Degree.
hmm... (Score:2, Insightful)
So, since you really need to have a participant doing the jo
Re:hmm... (Score:2)
Re:hmm... (Score:1)
Re:hmm... (Score:1)
Most of the game reviews and "Game Culture" pieces I've read in the last year or so (Print and Internet) tend to fall into a few distinct categories:
a) Pretentious Gamer Review ala Zonk's "Shadow of the Colossus" review (blah blah Games that have the power to move the human heart are so few and far between today that most commentators are still tentative to call gaming an art form blah blah). Give me an F-ing break!
b) The Gushing Gamer Review, where the "jou
Journalists. (Score:3, Funny)
Graphics -- player's bane, reviewer's delight (Score:5, Insightful)
Game reviewers love graphics because they can post pretty screenshots and seem objective. However, the most important part of games is the subjective fun-factor. It's like judging a theatrical play based on the quality of the costumes and stage design instead of the quality of the actors and the script.
Graphics are just one tool on the shelf. (Score:1)
Graphics have their place—and that place is right next to sound, story, and gameplay (among others), on the shelf labelled, "Elements for Communicating Ideas i
Re:Graphics -- player's bane, reviewer's delight (Score:2)
I think it's the same with the sound score in a review, way back when you wanted to make sure yo
Re:Graphics -- player's bane, reviewer's delight (Score:1)
everyone has their bias. some reviewers dont like cel shading; a cartoon based game that is celshaded is more likely to take hits in the graphical department if its not super realistic, when compared to a game featuring somethin
Re:Graphics -- player's bane, reviewer's delight (Score:2)
Game reviewers love graphics because they can post pretty screenshots and seem objective. However, the most important part of games is the subjective fun-factor.
You pretty much pose the answer to the problem you point out. Graphics are much less subjective than 'satisfaction' or 'fun-factor', therefore they can be rated on a multiple point scale and you'll find t
GameBloggers Burying "Fanboy" Cliches (Score:2)
With just a little effort, you can find game bloggers writing about real issues, rather than just hyping the next big release. The next generation of
Good Articles (Score:1)
Getting Good Information (Score:2)
I think the most important thing is to learn to understand "reviewer math". That is to say, it becomes nessecary to understand what the numbers on the ratings really mean. While some people might see an "8/10" and think that a game is pretty
No different than ESPN (Score:3, Insightful)
I want game journalism- at least 50% of it- to be more like music or film journalism of old. I want it to challenge us and tear our s#!t [mactari's edit] apart and analyze it and- when we do a good job- champion it and bring the message to the masses.
Now sure, some of that has to do with what the public will actually pay for (it's not like NEXT GEN magazine- one of my faves of all time- was a chart topper). But doesn't some of it also have to do with the mentality of the folks who write for these magazines IF indeed they are not respecting their OWN industry enough to claim JOURNALISM as their industry?
Has Jaffe gone completely mad? Does he really think video game journalists are any different from the talking heads (and mouths on radio) of ESPN?
The issue is that both "journalism" outlets are really just thinly veiled, sometimes unofficially sanctioned extensions of the respective entertainment industries. Each is, unfortunately, intertwined commercially with the product they're "reporting" on. Just as ESPN Radio's SportsCenter updates are often 20-30% (by time) commercials for games that are being shown on, you guessed it, ESPN or ABC (both owned by Disney), video gaming sites pimp games that they themselves are selling. Heck, at least one arguably large site pimps their store's (that should have you worried enough as is, that a 'news' site sells games) sales as news [insidemacgames.com] alongside their 'true' news stories.
Let the buyer beware -- good reviews mean better relations with major gaming houses means easier copy, more codes, more exclusives, and better sales for both players. It's a fact of life, I'm afraid. Jaffe wonders why there are so many previews; that's easy. They're "reviews" without any conventional requirement for objective judgement. You can play up South Park for the N64 as a game with lots of potential even when it stinks to high heaven -- it's still in development, after all. Previews are excuses for incestuous gaming industry lovefests, and everyone's a winner, developers (Out, out, Ballmer!), gaming rag editors, authors, & owners, and even readers.
Readers, that is, except for those like Jaffe that might truly want to see someone with both the personal and commercial cahones to call out the proverbial spade. Where are the old oldmanmurray.com folk when you need em?
Same social hierarchy. Different names. (Score:1)
Then there were the kids that hung out with them, not because they were talented geeks, but simply because they were geeky.
That said: I love Gamespot. Even though they have some questionable reviews [gamespot.com] from time to time, their commentary is entertaining, mature and comfortable in its geeky skin. Gerstmann, Kasavin, etc. are really the
Re:Same social hierarchy. Different names. (Score:1)
Something I've had to deal with... (Score:1)
Its more true then you could believe (Score:3, Informative)
During the interview, I was asked what I could contribute to the magazine. I said (paraphrased) "A more intellectual, artistic angle on gaming. I find that most games these days are simply minor graphical updates or add-ons to prior games, and it was becoming boring. That reviewers needed to focus on originality, artistic expression, and funfactor beyond the increasingly meaningless graphics."
I could see the interviewer recoil and his face twist up when I said this. He gave me a very dismissive "well, thats an interesting perspective."
I didnt get the job, obviously. But the shallowness and intellectual laziness of game reviewers is totally warrented.
Re:Its more true then you could believe (Score:2)
Well... (Score:1)
Maybe he's just noticing now because gaming is finally big enough to have real press now.
All I gotta say is... (Score:2)
'nuff said.