Nintendo May Pull Wii Ads To Avoid Hype 168
Due to the lack of product on store shelves and overwhelming demand, Nintendo is considering plans to pull marketing campaigns for the Wii during the holiday season. "The company recently dismissed suggestions that it intentionally engineered shortages to build up hype for the Wii. It claims to be producing 1.8 million of the consoles each month at full capacity. 'The issue of supply management has to be questioned, not least because 2008 is going to be the crunch year for the Wii. It's then that we'll discover whether it's a fad or something with legs,' Screen Digest analyst Piers Harding-Rolls told The Times."
oh good (Score:5, Insightful)
Re:oh good (Score:5, Insightful)
Re:oh good (Score:5, Funny)
Re: (Score:2)
Re:oh good (Score:4, Insightful)
Re: (Score:2)
woo hoo, so Windows is a just a fad! can't wait til that one blows over. Then in 2020, we can all look back, and laugh and say "remember when using Windows was all cool, and all those sheeple ran around using it like it was the greatest thing ever?"
Re: (Score:2)
MS had some bling factor when Win95 came out, but since then we sort of expect the hype and overlook it as marketing.
Re: (Score:2)
Re:oh good (Score:5, Funny)
In other news, I hear that internet thing is going like gangbusters.
Re: (Score:2, Informative)
http://en.wikipedia.org/wiki/List_of_generic_and_genericized_trademarks
Re: (Score:2)
Which Nintendo will not allow to happen.
Do you remember their "There's no such thing as 'a Nintendo'" ads from the late 1980s?
Re: (Score:3, Insightful)
Rob
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
That simply means they didn't make enough of them. They could've made 100 of them and had demand for 200. Would mean a long wait to get one, but wouldn't mean there was much demand.
A 128 MB player is going to hold maybe 2 CDs at 128 kbps. When they first came out, they cost several times what a high end portable CD player cost. That's a big difference. If you carry a bag with you to work or are a student with a backpack,
Re: (Score:2)
I dunno about that. I was at a tradeshow in the late 90's at a time when the term "mp3 player" wasn't a household word yet. Rio was hyping their product, they had a cast of about a dozen teenage boys and girls wearing hipster clothing, standing on a little stage on their booth, holding the mp3 players and dancing around pretending to listen to them. In my book that counts as hyping, but then, everything was hyped in the late 90's. Perhaps it's just a matter of sca
Re: (Score:2)
Depends on what you mean by "popular." In terms of pure numbers, the iPod itself wasn't all that popular for nearly three years after the first one was released. In terms of sales expectations, however, MP3 players have been commercially successful since the first one was released in 1998. In fact, the second MP3 player, the Diamond Rio PMP300, was considered a smash hit and even spurred
Re: (Score:2)
And we all know how difficult that is.
Re: (Score:2)
Yup. I wouldn't say MP3 players were popular until well after the iPod was released.
In terms of sales expectations, however, MP3 players have been commercially successful since the first one was released in 1998.
Commercially successful does not necessarily mean something is popular. Just means they found a good market niche and hit it well.
In fact,
Re: (Score:2)
Also, the MP3 player was already a proven concept by the time the iPod came out, while waggle wasn't.
Actually the iPod and the Wii are very analogous in their conception and delivery. When the iPod was released there were other MP3 players and they were selling, but only to a tiny market. Most people used portable CD players instead, simply because the overall experience with MP3 players was not easy enough for the general populace. Apple did not really cut into the market of existing MP3 players, mostly owned by geeks, but opened up the market to the average Joe in the mainstream by making it easy enoug
Re: (Score:2)
Rob
Re: (Score:2)
The problem with the analogy is that we already know that everyone likes to listen to music...
Ahh but everyone doesn't like to listen to music, and more specifically, not everyone wants to invest money to have a large selection of music on a portable device.
We don't know that everyone likes to play video games...
To continue the analogy, we do know that a significant portion of the population likes to play games, the question is "will the Wii be easy and fun enough to gain market share among people who normally play bridge or cribbage or hide and seek or racquetball?" Based on sales numbers, it seems that yes it is.
And considering the low attachment rate that the Wii has, it's still an open question.
The "attachment rate" of games
Re: (Score:2)
MOST PEOPLE don't buy music. With radio, TV, and muzak, it's impossible to avoid music the way one can avoid video games, or even TV, but simply because people are being forced to hear music doesn't mean that they're "m
Re: (Score:2)
I fully agree with you, but I think you're missing a key factor. The next big AAA game will sell 1 million copies. The next 'big' casual pc game (snood, geometry wars, etc) will sell a couple of thousand copies. Maybe a bit more. However, there are a LOT more casual games released than AAA and there are a lot more casual gamers. We're starting to see casual gamers migrating from the PC to the DS and Wii. If publishers e
Re: (Score:2)
Re: (Score:2)
The N64? It sold a lot of units and has a lot of really big hit games.
The GC? Well it made more money than the XBox did. It is actually a good console compared to the PS2. Nintendo could have never built a new console by just pushing the GBA and DS. They have made a ton of money with them.
The Wii took the DS to the next level.
Re: (Score:2)
Rob
Re: (Score:2)
Secondly, the jog wheel *IS* a defining factor for the iPod, because it's central to the interface, and the interface is probably the #1 reason people started buying them.
Jog wheels have been a no-brainer for video editors
Re: (Score:2)
Well, nowadays I hear it does have wireless. And substantially more space than a Nomad. I'd say now it's definitely not a fad.
Re: (Score:2)
The iPod is a fad. People buy it more for its asthetic instead of functional reasons (or because they are fans of Macs). But let's be honest, it is just an MP3 player, and honestly, one of poor quality besides (admittedly, I gave up on them when an early one failed on me.) A fad can last a few years, but in ten years all the kids will be amazed
Shut It Down! (Score:5, Funny)
Talk about fates worse than death!
I don't blame them (Score:2, Interesting)
Re: (Score:2)
Otherwise, I agree completely.
Re: (Score:2)
Then why not redirect some of those funds... (Score:5, Interesting)
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Re: (Score:3, Interesting)
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
The Wii has a lot of potential for casual gamers, but the c
Re: (Score:2)
* Rayman Raving Rabids 2
* Mario and Sonic at the Games
* Super Mario Galaxy
* "Any game purchasable through the console"
* Wario Ware
And don't forget their free "Social" channels (Score:2)
It's with timekillers like Everbdoy Votes and Check Mii Out that the Wii appeals to the non-gamers of the family. It doesn't feel like a game when you're taking a silly survey and guessing what everyone else is going to pick, or watching a parade of virtual models (some of which are pretty clever).
Having the news, weather, even the whole World Wide Web available with just a click from the couch is
Re: (Score:2)
Re: (Score:2)
The Wii has no games.
Re: (Score:2)
Once one gets a wii and the cheap throw game in to the extra controller, how many games do they then buy? No where near as many as a 360 owner buys.
and I assure you, the wii is not out there on word of mouth alone. Huge amounts of money were spent advertising this system, some in subtle ways. It's a great system in many respects, and there's nothing wrong with marketing , but nin
Re:I don't blame them (Score:4, Interesting)
Makes sense (Score:3, Interesting)
I don't know if it's so much about avoiding hype as it's good business sense. The primary purpose of advertising is to generate demand for your product. If the demand exceeds the supply, then why pay for more demand?
I often wonder what would happen if Coca Cola would say "We're not going to advertise for one month". Would people really stop drinking Coke? How much money would they save?
Re: (Score:2)
Well yeah, that's obvious. Also, if they advertise the heck out of the wii, and people go to try to buy one and can't, they're likely to be pissed. Especially when they learn that Nintendo knew they'd probably be unable to get one, but convinced them to go buy one anyway. Turning someone who
Re: (Score:2)
Re:Makes sense (Score:4, Insightful)
I see lots of billboards around bus stops with, say, 3 empty cans of coke that say "3 hour meeting" or something witty. Their advertising is trying to get people to drink more of their product. Arguably, those people are already coke drinkers -- they just don't drink enough for Coca-Cola.
People only buy one Wii, though, and if everyone is buying all they can make, they don't need to advertise. Coke, though, there's always coke on the shelf, so there's always more to sell.
Re: (Score:2)
For instance, the "3 Hour Meeting" ad is an attempt to create an associating between the work place and ones enjoyment of a Coke. The goal of
Not totally accurate - this is brand advertising (Score:2)
The types of ads you are talking about here (and 99% of all soda ads) are advertising for the brand. The goal of the ad is not to get you to run out and buy a coke now, or even to encourage you to buy Coke for your next 3 hour meeting. It is to implant more and more of the idea that "Coke is good" in your subconscious.
Building a brand is about getting a larger chunk of the pie from the huge swat
Re: (Score:3, Interesting)
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
This is an "arms race", not a "tragedy of the commons". Everybody has to beat everybody else, with all advantages transient, and there is no final "masterstroke" that you can win with, once and for
Re: (Score:2)
If you accept the premise that everyone knows what Coke is, and will buy it or not buy it regardless of advertising, then a marketing blitz from Pepsi would be irrelevant.
Re: (Score:2)
Re: (Score:2)
1.8milions (Score:4, Informative)
An other interesting number from TFA:
"The Wii has outsold Sony's PlayStation 3 and Microsoft's Xbox 360 each by more than two-to-one this year."
Re: (Score:2)
They say the numbers are estimate, but close. Any one have a better source? It's pretty incredible that Nintendo has shipped more units compared to Microsoft in half the time.
Uh... old? (Score:5, Informative)
The Register Article [reghardware.co.uk]
Re: (Score:2)
Nintendo pulling their ads only solves part of the hype problem. All the resellers that are hyping it also contribute to the problem and I don't see any of them pulling their ads.
The real article (Score:2, Informative)
http://business.timesonline.co.uk/tol/business/industry_sectors/technology/article3018315.ece [timesonline.co.uk]
And, in even more news... (Score:2)
More at 11:57:32.1pm...
Bill
Flipping Wii's (Score:2)
To Nintendo: Produce more Wiis.
To Consumers: Pay Retail.
To jackasses: Die a fiery death.
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Re:Flipping Wii's (Score:4, Insightful)
Re: (Score:3, Insightful)
Do you know how scalpers work? They buy tickets, all the tickets to an event. "Fair price" in the free market is the price that maximizes profit with infinite supply. That is, if there were an infinite number of tickets to see the Super Bowl, what price for all tickets wou
Re: (Score:2, Interesting)
A quick glance has 90,000 on ebay in the last 3 weeks (we'll call it 125,000/month) 900 are listed on amazon, and I don't know where else to check.
These 20% or so that are in the reseller market are getting placed, just later than if they were sold in stores, so shouldn't be keeping supply so much more constricted than naturally.
There is a chance that people are sitting on thousands
Re: (Score:2)
3. buy up 20% of the seats and hold them till the last minute for one of the last shows that that band will have on that tour...
Re: (Score:2)
In other words, why the hostility towards the trade?
Because if they didn't buy the Wiis for the sole purpose of re-selling them at a higher price, that'd be one more Wii available to someone who actually wants one at MSRP! The Wii-flippers are in part why there's a shortage and you can only buy Wiis from the flippers!
Duh!
Re: (Score:2)
It's the same reason scalpers are derided. They charge a premium because they're sitting on something that was prevented from going in a consumers hands. If the scalper doesn
Re: (Score:2)
The thing I really want to know about all the Wii flippers is just how many will be declaring the profits on their tax returns. I'm guessing it'll be round about... none of them.
Advertising... (Score:3, Interesting)
Re: (Score:2)
Re: (Score:2)
They might hear you. Do you want that kind of information getting out?
The motiviation behind this (Score:2)
Re: (Score:2)
No..... they don't want to spend money advertising a product that everybody already wants. I mean.... if you can't produce enough to keep up with demand, additional advertising is profoundly unnecessary until production catches up with demand.
The BEST Wii advert (Score:2)
http://snipurl.com/1v3lf [snipurl.com]
It's not safe for work, unless you work in a topless bar...
Re:Its... (Score:4, Funny)
Re: (Score:2)
Re:what an outrage! i smell class action in the ai (Score:2)
And, while you are at it, get me a couple of Hannah Montana tickets.
Re: (Score:2)
Forget the kids! Adults will be crying a freaking river in comparison. Unfortunately, the Grinch has a real good attorney and the legal complaint will be dismissed on a technicality.
Re: (Score:2)
I also recommend Super Mario Galaxy (the best so far), Super Paper Mario, Excite Truck, Zelda (that took me forever to finish!), and you already have Metroid Prime 3.
Re: (Score:2)
Re: (Score:2)
As for Excite Truck, I agree. It's especially fun with the "crazy monster truck" (I think it's called) unlocked. It's big, fast, and has a never-ending "POW" that lets you plow through everything and everyone.
I'm currently obsessed with Super Mario Galaxy. I am stuck trying to get through "Luigi's Purple Coins"... T
Re: (Score:2)
Fusion had the same problem (Score:2)
Re: (Score:2)
Re: (Score:2)
I still haven't finished all of the skill challenges, though.
I just finished getting 120 stars in SMG, now if I go back and finish off Bowser aga
It's the stores. (Score:2)
Re: (Score:2)
So, after the raging success of the Gamecube (not a resounding success), they should have predicted that they would outsell the best selling console by a 2:1 margin? I would think that their previous experience with their console would result in a more timid launch.
I can tell you that the supply shortages have personally detered me from even wanting to buy a Wii anymore. Getting one of these thin
Re: (Score:2)
Yes, they've got enough experience to expected normal console sales. What they've experienced with the Wii is completely unprecedented. Nobody has *ever* sold 15 million consoles in 1 year. How do you expect them to plan for beating their best estimates by a factor of 2?
And before you say "well, just build more factories!"
Re: (Score:3, Insightful)
If only 6.5 million Wii consoles had sold in the same time frame (still more than the PS3) there would be no shortage right now. Or ask this quest