Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror
×
Media Music Technology

After 4 Years, HydrogenAudio Opens New 128kbps Listening Test 267

kwanbis writes "After more than four years, a new MP3@128kbps listening test is finally open at HydrogenAudio.org! The featured encoders are: LAME 3.97, LAME 3.98.2, iTunes 8.0.1.11, Fraunhofer IIS mp3surround CL v1.5, and Helix v5.1 2005.08.09. The low anchor is l3enc 0.99a. The purpose of this test is to find out which popular MP3 VBR encoder outputs the best quality on bitrates around 128 kbps. All encoders experienced major or minor updates that should improve audio quality or encoding speed, and we have a totally new encoder on board. Note that you do not have to test all samples — it is a great help even if you test one or two. The test is scheduled to end on November 22nd, 2008."
This discussion has been archived. No new comments can be posted.

After 4 Years, HydrogenAudio Opens New 128kbps Listening Test

Comments Filter:
  • use the cans, luke (Score:5, Insightful)

    by PhrostyMcByte ( 589271 ) <phrosty@gmail.com> on Sunday November 09, 2008 @03:08PM (#25696629) Homepage

    good headphones are a must for such close listening tests. you'll only be able to hear really major differences with most speakers.

    • by maeka ( 518272 ) on Sunday November 09, 2008 @03:18PM (#25696703) Journal

      good headphones are a must for such close listening tests. you'll only be able to hear really major differences with most speakers.

      Good headphones are nice in so far as they block ambient noise and allow you to hear any artifacts easier, but since MP3 is a perceptual encoder it is actually more likely that artifacts are audible on "defective" hardware.
      If a cheap speaker or cheap headphone's frequency response is bad enough to mess with the model's idea of masking, for example, poor quality reproduction can actually make the 'tricks' of MP3 apparent.

      • by arth1 ( 260657 ) on Sunday November 09, 2008 @07:01PM (#25698447) Homepage Journal

        Good headphones are nice in so far as they block ambient noise and allow you to hear any artifacts easier, but since MP3 is a perceptual encoder it is actually more likely that artifacts are audible on "defective" hardware.

        Good headphones seldom block ambient noise. Some of the very best headphones out there are open, including (but not limited to):
        AKG 701/702
        Grado (all models)
        Beyer DT880
        Sennheiser HD600/650

        They're made, not to isolate you from the environment and prevent sound from escaping either way, but to replace loudspeakers with the best sound possible, with no regard to (or for) the environment.

        My beef with this test is that they use 128 kbps VBR.
        These days, space isn't as such a premium as it was a few years ago, and few use 128 kbps anymore, unless it's the default for their encoder or they haven't bothered changing.
        I would think that 160, 192, 224, 256 and even 320 kbps are more common than 128 kbps these days.

        Then there's VBR. And VBR in itself is by many considered evil -- yes, you cram in more data that way, but you end up with a sound stream that switches back and forth between different qualities, which is more apparent to the ear than if it was all at the lowest quality. It's like listening to a radio where the FM stereo kicks in every now and then. Yes, that is quantifiably a better quality than listening to it in mono, but I still prefer switching to mono to get a worse, but stably worse, sound.
        The same piano key hit multiple times can end up sounding different with VBR. First you get an awesome 224 or 320 kbps note, then another, but then omgwehaveusedupallthebandwidth you get a 80 kbps note that just doesn't sound similar. Overall, the quality has gone up, but the net effect is that it sounds jarring.

        Personally, I have enough disk space, and use FLAC when I can. When I can't, I use 224 kbps CBR, because at that high bitrates, I can't really tell any difference, and I avoid the whole VBR bitrate-changing problem.

        • by Cowclops ( 630818 ) on Sunday November 09, 2008 @07:05PM (#25698481)

          Actually, the point of VBR is to keep quality close to constant, as some audio frames are more easily compressed than others. Constant bitrate actually gives you variable quality. Variable bitrate gives you near constant quality. If you "hear" the quality changing in a VBR recording, theres something wrong with the encoder.

        • Re: (Score:3, Interesting)

          by Anonymous Coward

          The same piano key hit multiple times can end up sounding different with VBR. First you get an awesome 224 or 320 kbps note, then another, but then omgwehaveusedupallthebandwidth you get a 80 kbps note that just doesn't sound similar.

          ahh, audiophiles. they'll make up anything to try and sound like they hear better than the rest of us, even when what they've described it entirely NOT how VBR works. it's nothing to do with available bandwidth, it's about what is required to represent that frame of sound. if encoding silence at 224kbps makes you happy, by all means go on believing that shit sounds better than 320kbps vbr files that will come out smaller in size.

          personally i just use apple lossless for everything so i dont have to concern

      • by jmv ( 93421 )

        If a cheap speaker or cheap headphone's frequency response is bad enough to mess with the model's idea of masking, for example, poor quality reproduction can actually make the 'tricks' of MP3 apparent.

        Maybe sort of in theory, but I can't seen that happening in practice. What happens in practice is that bad quality hardware will produce distortion that will end up masking the artefacts of the codec, i.e. many subtle details will be lost in the distortion so you won't know whether the encoder coded them prope

    • by aliquis ( 678370 )

      While headphones may give better sound for the money spent isn't expensive speakers better than expensive headphones?

      • Re: (Score:3, Interesting)

        by perlchild ( 582235 )

        Depends if you can isolate outside noise as well. If you live like a hermit, certainly(no neighbours making noise while testing, etc...

        Good headphones do that for you, and isolate ambient noise better. You can't noise-cancel on speakers either, not practically.

        • by aliquis ( 678370 )

          So all open headphones is shit because they don't isolate ambient noise? ;D

          But ok, closed cans is probably better while vaccuming the appartment than speakers :)

      • It depends entirely on the room the speakers are in. If the room isn't any good (size, shape, irregularities, etc.), it doesn't matter how good the speakers are, they'll still get blown out of the water by a good pair of headphones.

      • Re: (Score:3, Insightful)

        by aywwts4 ( 610966 )

        Assuming equal quality speakers (which indeed cost a lot more than headphones) The difference is your room. Many people don't enjoy the sound of being in an isolation chamber with your headphones, An effect that would be mimicked listening to speakers in a sound dampened room. A lot of people enjoy the effects of sound unfolding like in a music hall.

        I'm sure the best sound in the world comes from those ridiculously expensive listening rooms you see, baffled and shaped like an opera house. But if you put the

        • by aliquis ( 678370 )

          And how would we know if they have a similar quality? I would assume it's easier to get things "right" the bigger format you're working on but obviously that will use more material which if nothing else would raise the cost.

          My headphones was manipulated by a cup of tea yesterday, I stumbled upon my TP cable (access point power supply is broken since I stumble upon that one to but anyway :D), I saved the sandwich I held in my hand but the cable tiped my tea cup and some of the tea went into one of the ear pi

    • by TheRealMindChild ( 743925 ) on Sunday November 09, 2008 @03:26PM (#25696793) Homepage Journal
      I call horseshit. I only care about the differences *I* can hear with the speakers/headphones *I* have. Isn't that the whole point? The shortcuts I can take without noticing a difference...
      • by Jah-Wren Ryel ( 80510 ) on Sunday November 09, 2008 @03:41PM (#25696905)

        I call horseshit. I only care about the differences *I* can hear with the speakers/headphones *I* have. Isn't that the whole point? The shortcuts I can take without noticing a difference...

        It is a heck of a lot easier to upgrade your equipment than it is to re-encode your audio, assuming you even have the original sources around.
        What sounds fine today on your current system may sound poor on your next system tomorrow.

        • Haven't you heard of this new fangled software stuff that can do that stuff for you?

          If someone cares so much about how stuff sounds I would always expect them to rip lossless.

      • by jmv ( 93421 )

        Then take a 64 kbps test and encode your music at that rate. When you want higher quality, you use 128 kbps and you need to test that more carefully.

      • The shortcuts I can take without noticing a difference...

        The keyword here is "I."

        It doesn't tell you which codec to chose and which bit rate to select when you need to satisfy a larger audience - even within your own family.

    • by rtollert ( 1403485 ) on Sunday November 09, 2008 @03:49PM (#25696963)
      A lot of very high quality encoder tuning has been done with $30 headphones on laptops. Concentration and patience is more important than equipment here.
  • ugh (Score:5, Insightful)

    by Anonymous Coward on Sunday November 09, 2008 @03:09PM (#25696641)

    Wow, what a mess. Download this package. Now download fourteen more packages (DownThemAll is the only reason I didn't give up right then). Y'know, I'm kinda interested in this subject, as I have no trouble hearing artifacts in most 128kbps CBR MP3s, but this is just a huge pain in the ass. Wouldn't a simple Flash app have made things so much easier?

    • Re:ugh (Score:5, Interesting)

      by HateBreeder ( 656491 ) on Sunday November 09, 2008 @03:27PM (#25696801)

      Agreed.
      I went into the trouble of trying to run this under Linux.
      the supplied batch files didn't work - it was missing files due to bad paths. the java application required a HUGE meddling around, choosing the settings, creating tests... I gave up. I'm not *that* motivated to help.

      If you're trying to design a public test, the goal is to make it as simple as possible. An online application is an absolute must here.

      I would be surprised if there will be anymore than a few hundred responses to this, all from a very specific demographic, Hardly a representative sample of the general population.

      • I went into the trouble of trying to run this under Linux.
        the supplied batch files didn't work - it was missing files due to bad paths. the java application required a HUGE meddling around, choosing the settings, creating tests...

        All works fine under my Ubuntu box with the latest Wine and Java JRE runtime (which I happened to have installed).

        But whatever, I agree with you: who on Earth decided that testers should even need to use the command line? Why didn't they just embed the Java into a webpage?

        And it's not only that the sample will be reduced, it could be that the results come out biased -- what if it turns out that geeks tend to be tone-deaf, or another unfortunate correlation like that?

    • Re:ugh (Score:5, Funny)

      by syousef ( 465911 ) on Sunday November 09, 2008 @03:37PM (#25696875) Journal

      Wow, what a mess. Download this package. Now download fourteen more packages (DownThemAll is the only reason I didn't give up right then). Y'know, I'm kinda interested in this subject, as I have no trouble hearing artifacts in most 128kbps CBR MP3s, but this is just a huge pain in the ass. Wouldn't a simple Flash app have made things so much easier?

      I gave up at step 3751 "Buy Monster cables". ;-)

    • Re:ugh (Score:5, Informative)

      by Petrushka ( 815171 ) on Sunday November 09, 2008 @03:48PM (#25696957)
      Fortunately someone on the HydrogenAudio forum was equally annoyed and has posted all the samples in a single zip file [ron-jones.net] (54 MB file).
      • Re:ugh (Score:4, Insightful)

        by mollymoo ( 202721 ) on Sunday November 09, 2008 @05:24PM (#25697717) Journal

        That hardly solves the problem. The applet should be embedded in the web page and download all the samples automatically, on demand. Why the stupid rigmarole of doing everything yourself? It's a ridiculously complex process. I gave up when I discovered that "OS X users are asked to handle decoding of samples themselves" what does decoding the samples involve? I haven't a fucking clue, because that's all it tells me.

    • by 4D6963 ( 933028 )
      Wait, what? It's not a blind test? Fail. For it to be done correctly it should be a blind test (i.e. you don't know what was encoded with what) and made sure that all outputs have the same volume (that influences on your perception of quality, just like sugar level influences how tasty you think a soda is).
    • The ABC/HR zip, and one sample zip. Each sample zip is a separate test that can be run completely separately from the others. Testing each sample may take quite some time (it took 1-2 hours for a single sample last night for me) - so splitting this up actually does make a bit of sense. That said, even on Windows this test has been plagued with problems. I've had to downgrade to Java 1.5 to avoid a crash.
    • Re: (Score:3, Funny)

      by narcberry ( 1328009 )

      All this work for some LAME encoding...

  • Comment removed (Score:5, Interesting)

    by account_deleted ( 4530225 ) on Sunday November 09, 2008 @03:10PM (#25696645)
    Comment removed based on user account deletion
    • by maeka ( 518272 ) on Sunday November 09, 2008 @03:24PM (#25696771) Journal

      You are asserting MP3 has faults it does not have.
      "Overtones" are not an issue, nor do I think you could point out a 'problem sample' which fails due to the presence (or lack) of "overtones."
      Popular music, in fact, is often harder to encode efficiently as it tends to have the dynamics compressed out of it (see loudness war), full of distortion, and therefore be closer to random data.
      Temporal smearing is clearly a problem with MP3, and is evident in music such as harpsichord, but that is not the claim you make.
      Do you have any ABX tests to back your claim?

      • by 4D6963 ( 933028 )

        No he's right I'm afraid. On sounds with hundreds of overtones, even a rate of 256 kbps (in stereo) isn't enough. I know because I experimented with image transmission over the sound by synthesising an image into a sound by turning each horizontal line into a modulated sine at a specific frequency. Here's an example [sourceforge.net] with the input and output image transmitted over a 256 kbps (mono!) MP3.

        Long story short, when you've got over 500 overtones simultaneously, you need a much higher bitrate. In the aforementioned

        • by rtollert ( 1403485 ) on Sunday November 09, 2008 @04:23PM (#25697229)
          That's great if you're trying to use a codec for a purpose it was never designed for and nobody actually uses. Would you choose a JPEG codec based on its ability to encode/decode raw audio? Would you choose a car based on its ability to traverse the English Channel?
          • Re: (Score:3, Interesting)

            by 4D6963 ( 933028 )

            No it's not the point. The point is, in such kinds of music as "spectralist music" there's a much higher density of "sound information" due to the shear number of overtones and it requires higher encoding bitrates.

            As for the point of the experiment I linked to, the point isn't to actually store images in MP3s but to show how images can be transmitted over sound with a good quality, furthermore in an intuitive format (i.e. the image's 2 space dimensions are 'mapped' to the sound's time and frequency dimensio

            • Re: (Score:3, Insightful)

              by rtollert ( 1403485 )
              Spectral music might make for great samples for this kind of testing, but your assertion is ultimately unsubstantiated unless you can provide real listening test results that show it makes for a more sensitive test. There are all kinds of subtle things going on that might seem to make for great encoder testing, but largely turn out to make an imperceptible difference. Just because so many overtones exist (99% of which do not exist in msot acoustic music, btw!) doesn't mean they are necessarily audible if th
        • by dokebi ( 624663 )

          Wow, that is the worst form of codec abuse I've seen yet. I mean, I've heard of people trying new things, but what kind of twisted mind would come up with the perversion of using mp3 codec to compress images? And don't even get me started with bombarding the poor audio codec with bits that it can't recognize! Think of the children!

          You! Stay away from that codec! I'm calling the FBI.

          (Seriously, the whole HAL-photoshop drawing tests only confirms that sound has a lot of redundancy, especially in the frequency

          • by 4D6963 ( 933028 )

            Yeah, you're right about the HAL-Photoshop comment, actually you know what, if you had an audio codec that looked at the features in a sound, "vectorised" them (or if you prefer, "described" them) instead of dumbly cutting the sound in time chunks and encoding that in the frequency domain, you'd get a hell of a strong compression algorithm, way higher than MP3, even though probably quite lossy. Funny this thought never occurred to me before.

            And I'm not sure I understand your "bits are bits" comment. If you

      • by IceCreamGuy ( 904648 ) on Sunday November 09, 2008 @05:08PM (#25697615) Homepage

        "Overtones" are not an issue

        Incorrect. One of the ways MP3 achieves lower bitrates is by removing overtones of a fundamental frequency when the overtones are reasonably quieter. If, for example, you pluck an "A" string tuned to 440hz, the string would also resonate at 880Hz, 1320Hz, 1760, and so on. An MP3 encoder would remove these overtones if they were significantly quieter than the original 440Hz tone, since research has shown that the human ear doesn't really notice them if the fundamental is much louder. The problem arises, as the parent noted, in some niche music; however anyone should be able to notice this in things like cymbals, where the most basic sound and timbre of the instrument is defined entirely by the overtones it produces. You can hear this as an almost flanger-esque quality to the cymbals in sub-128Kb/s encoded MP3s. Any drummer will tell you that this drives them up a wall, and the way the psychoacoustic model of MP3 compression handles overtones is the culprit.

        • Yeah so I just saw your response to that AC and I did leave out the part about masking (I'm by no means an expert, so I'm not entirely confident in this response); however still, with things like cymbals, you have a large amount of overtones close enough to each other to be considered "masked" that MP3 compression does significantly alter their sound because of overtones.
        • by 4D6963 ( 933028 )
          There's overtones in cymbals? I thought it was more all like noise.. oh well, same difference, regarding the MP3 conversion that is.
          • Comment removed based on user account deletion
            • by 4D6963 ( 933028 )
              Allow me to be very sceptical, or should I say, BS! Noise is noise, there's no way you can cut it into saying it's overtones, because it's just not a bunch of discrete stacked up sines. You can just Fourier transform any such noisy sound into figuring this out.
        • by fbjon ( 692006 )
          As far as I remember, the frequencies in any particular band are actually kept most of the time, but their amplitude is quantized into larger steps. Their amplitude would have to be truly insignificant to be completely zeroed out, and I don't think modern encoders really do that since it means essentially dropping out a whole frequency band for that frame. Too much quantizing leads to the "warbling" effect that's obvious in low-bitrate MP3's.
        • This drives me up a wall too, although it's pretty hard to notice with 320k MP3s (one reason I buy from Amazon).

          What's odd is that AAC is absolutely awful in this regard. It significantly outperforms MP3 at = 128kbps, but at higher bitrates AAC seems to still murder overtones whereas MP3 gets significantly better.

        • Re: (Score:3, Interesting)

          by arth1 ( 260657 )

          One of the ways MP3 achieves lower bitrates is by removing overtones of a fundamental frequency when the overtones are reasonably quieter. If, for example, you pluck an "A" string tuned to 440hz, the string would also resonate at 880Hz, 1320Hz, 1760, and so on. An MP3 encoder would remove these overtones if they were significantly quieter than the original 440Hz tone, since research has shown that the human ear doesn't really notice them if the fundamental is much louder. The problem arises, as the parent n

    • by Aphoxema ( 1088507 ) * on Sunday November 09, 2008 @03:24PM (#25696775) Journal

      I'm not too worried about the quality of my music. Since I mostly listen to noize, industrial and EBM, the occasional scratching, pop, siren, explosion, grinding metal and screaming only accentuate the already apparent awesomeness of what I'm burning holes in my ear drums with.

    • Re: (Score:3, Interesting)

      by Per Wigren ( 5315 )

      I've noticed that besides classical music, the music that is hardest to encode is 70s/80s underground punk music (the hard kind), because it's often recorded on VERY bad equipment with lots of background amplifier humming, distortion, recorded on a cheap cassette 4-track porta studio in someones garage, and no mastering what so ever. The encoder have a very hard time to keep up with all the "extras" that are usually mastered away. At 128 kbps, hihats and cymbals sound like "pssh" instead of "tss" and the gu

  • by Anonymous Coward

    You know what, I thought I'd be nice and give this a shot, but the amount of effort involved just isn't worth it. If it isn't 'click on this link, listen, rate', it's too much work. Download x, install x, email x - way, way, way too much work for what is being given in return.

  • I am deaf in one ear, so I won't take the test since I don't think I can do it justice.

    I know that mono encoding saves relatively little space since joint stereo minimizes redundancy between the channels, but is there anything else I should be aware of as someone who transcodes everything to mono before I copy it to my mp3 player ?.

    • use a pair of headphones.. after you're done listening to a sample, rotate the headphones and play the sample again to hear the other channel of audio. Then you will be ready to rock & roll.
    • Out of phase (Score:5, Informative)

      by tepples ( 727027 ) <tepplesNO@SPAMgmail.com> on Sunday November 09, 2008 @04:46PM (#25697435) Homepage Journal

      is there anything else I should be aware of as someone who transcodes everything to mono before I copy it to my mp3 player ?

      Some songs are recorded with parts out of phase between the stereo channels. This means that the left and right channels, instead of being up/up and down/down, are up/down and down/up, which creates directional effects in stereo (especially on a surround receiver) but cancels itself out in the conversion to mono. For instance, "Happiness in Slavery" on Broken by Nine Inch Nails loses the snare in mono, and the quality of the snare drum in the remix of Coburn's "We Interrupt This Program" used with the NEDM meme drifts back and forth between clap-like and snare-like.

  • Only up half an hour and already slashdotted. Looks like their servers are not as strong as they were last time. Not very smart to ask about a million of surfers to download a couple of megabytes from thir servers.
  • Outdated? (Score:5, Insightful)

    by Max Romantschuk ( 132276 ) <max@romantschuk.fi> on Sunday November 09, 2008 @03:43PM (#25696913) Homepage

    Umm... 128 Kbps? Seriously? And no Ogg Vorbis, AAC etc... If you're bothering to set up a listening test, why limit yourself to 128 Kbps MP3?

    Also, this should really be set up as a blind test, you get to listen to two clips, and have to choose which is better. The clips are randomized, of course... I could go on, but I'd just make myself sound even more arrogant. ;)

    • by m1ss1ontomars2k4 ( 1302833 ) on Sunday November 09, 2008 @03:46PM (#25696941)
      Hey, I still listen to only 128 Kbps mp3 (and some AAC). It saves space. If I accidentally obtain an mp3 of higher quality, I downgrade it to 128 Kbps.
    • Re: (Score:3, Insightful)

      by darien ( 180561 )

      this should really be set up as a blind test, you get to listen to two clips, and have to choose which is better.

      I agree entirely. They should also include different bitrates - do many people still use 128kbps? - and versions which aren't compressed at all. Hopefully the results might shut up the audiobores who keep insisting that MP3 isn't good enough for their precious ears.

      • MP3 is plenty good enough, it just requires more bits. Why have 192kbps MP3 when you can save room with an equally good 160kbps Vorbis?
        • Re:Outdated? (Score:4, Interesting)

          by A Friendly Troll ( 1017492 ) on Sunday November 09, 2008 @04:44PM (#25697415)

          MP3 is plenty good enough, it just requires more bits. Why have 192kbps MP3 when you can save room with an equally good 160kbps Vorbis?

          Why have 160 kbps Vorbis when hard drives are growing in capacity and dropping in price?

          I used to encode things in 192 kbps, then VBR, and now I want to smack myself over the head for doing so; blank CDs weren't so cheap back then, and I wanted to save a little bit of money. Looking back, it sure as hell wasn't worth it - I have crappy, lossy mp3 encodings of rare albums that I cannot obtain anymore, and a hard drive that could easily hold 2000 albums encoded with FLAC.

          Sure, there was a time when storage was a premium, but now it isn't. Save room for WHAT? Five years from now, when you will be able to cheaply have 10 TB of storage space in your computer, are you going to regret having 160 kbps Vorbis instead of FLAC encodings? I know I would be, so now I'm encoding every CD I still have in lossless. If I were interested in HD video (which I'm not), I'd have no intention of re-encoding it to smaller sizes, because I *know* there will be a time when I'd regret it. Of course, YMMV.

          • Re:Outdated? (Score:5, Insightful)

            by hedwards ( 940851 ) on Sunday November 09, 2008 @05:05PM (#25697577)

            Indeed, after reripping my entire collection for like the 3rd or 4th time because it got corrupted randomly, I switched to just ripping everything to lossless. If I need a copy for multiple MP3 players and such or change my mind about what compression rate or type I want it's a task my computer can handle without me swapping tons of discs.

            It's always been easier to encode to a lower quality than to a higher quality. And in a strict sense the latter isn't really even possible.

        • Why have 192kbps MP3 when you can save room with an equally good 160kbps Vorbis?

          Because handheld devices that play Vorbis might cost more for the same capacity. Or multifunction devices such as video game players or mobile phones might include MP3 and not Vorbis, and you don't want to carry a second device. Or you're trying to stream music to people who use a computer that someone else owns and administers, so they can't install the Vorbis codec into their QuickTime or Windows Media Player.

    • Re: (Score:3, Insightful)

      by Chairboy ( 88841 )

      For the same reason you do performance testing on slow machines. It makes it easier to detect differences in sound quality (or slow code in performance testing) and the results scale smoothly upwards.

      By limiting the bitrate to 128, you're more likely to get good data instead of just guesses.

    • Re: (Score:2, Informative)

      by Canar ( 46407 )

      Other codecs have been tested previously. Blind testing codecs is very labour-intensive and these events do not happen frequently. This test is expressly centred around MP3. If you'd like, drop by Hydrogenaudio and come take a look at the other listening tests that have been co-ordinated. There have been many through the years.

    • Re: (Score:3, Informative)

      by Petrushka ( 815171 )
      Such tests have been available for a long time [hydrogenaudio.org] (though I think that can't possibly be a complete list: I thought there had been loads more tests than that). This item happens to focus on a single-format MP3 128 kb/s test; why this is newsworthy when all the other tests aren't, I'm not sure.
      • by Shrubbman ( 3807 )

        Because they've already had to extend the testing deadline twice for lack of enough submissions and someone's got around to submitting it to a few sites like /. in hopes of getting more people involved, that's why.

    • Re: (Score:3, Informative)

      Also, this should really be set up as a blind test, you get to listen to two clips, and have to choose which is better. The clips are randomized, of course...

      Glad you took the time and checked how they do it.

      The test is done using the ABC/HR blind listening utility, which does pretty much what you suggest.

    • Probably because MP3 is still the format of choice for use on portable players. Yes, iPods and a couple of other players can handle AAC and non-iPods can handle WMA, but what person in their right mind uses either format? AAC is fine if you don't want to ever play it on a non-Apple player, but for those that have multiple types of players it just doesn't cut it. And some people do still share via the sneakernet, cutting out nearly 1/3 of players is kind of silly, really.

      MP3 at 192kbps variable is perfectly

    • by daern ( 526012 )
      Also, and I know I'll get shot down for this, but they sort of missed off the one that 99% of non-technical Windows users will inevitably use:

      Windows Media Player.

      I mean, what's really the point if you miss off the one encoder which most people will tend to use , if only because they don't know better?

      POINTLESS.
    • by Neoncow ( 802085 )

      soundexpert.info seems to do what you suggest. Multiple bitrates, other formats, blind test, AND they do higher and lower bitrates.

      http://www.soundexpert.info/coders128.jsp [soundexpert.info]

      The instructions seem fairly simple as well. Download the test file, listen to the samples, and fill out a short questionnaire.

      http://www.soundexpert.info/testroom.htm [soundexpert.info]

    • HydrogenAudio has done all kinds of listening tests [hydrogenaudio.org] over the years with various different codecs, including multiple encoders and rates for all of the major lossy formats. Their public tests are well designed blind tests-they give you the various samples but don't tell you which is from which encoder, and you're asked to use ABC/HR which is a program designed specifically for blind testing of audio.This one just happens to be 128 kbps MP3.

      This is particularly of interest to a lot of people because

      • MP3 is
  • What's the point? (Score:2, Interesting)

    by DogDude ( 805747 )
    What's the point? MP3's? Welcome to 1990! With storage and processing power as ridiculously cheap as it is, why do people still use MP3's? I don't understand it. I've got my entire music collection stored as FLAC right now on a single half-gig hard drive. I think that in a few years, even that will be pointless, and we'll be back to storing our music as WAV's again. So, why do people still bother with crappy 128 bit MP3's?
    • Re: (Score:3, Informative)

      I've got my entire music collection stored as FLAC right now on a single half-gig hard drive.

      Must be a really small 'entire music collection'. 1/2 of a gig is 512MiB. Average FLAC encoded song I have are anywhere from 8MiB to 25MiB per song.

      I hope you meant a half TB. That would make it much bigger... but again, you could still probably have your entire collection stored in WAV. I have about 1,300 songs.. all stored in various formats (MP3, OGG, FLAC) and it's under 10GiB.

    • Re: (Score:3, Funny)

      by Polarina ( 1389203 )
      Why switch back to WAV when you can have your music played at 192000 Hz and a 48-bit volume scale?
      • PCM is not limited to some arbitrarily low sampling frequency or resolution. Regarding 48 bits, can your ADC chips really pick up 2x10^14 distinct amplitudes? Can your ears?

        One decent argument for switching back to WAV is the simplicity of handling uncompressed data. No complicated transforms are calculated because uncompressed signals need not be decoded; simple, energy efficient processors can play back WAV using less power than complex, optimized routines on advanced hardware would use to play back FL

        • One decent argument for switching back to WAV is the simplicity of handling uncompressed data. No complicated transforms are calculated because uncompressed signals need not be decoded; simple, energy efficient processors can play back WAV using less power than complex, optimized routines on advanced hardware would use to play back FLAC.

          FLAC is optimized for decoding on low-end hardware, unlike many other codecs. Then again, CPU power seems to be increasing much more than storage capacity and speed. For example, TuxOnIce [tuxonice.net] achieves much faster suspend and resume with compression, because of limited hard drive speed. FLAC is also pretty light when encoding, I often record straight to FLAC without taxing my Pentium M over the minimum of 600 MHz.

          I also don't like the idea of wasting space just for the heck of it. WAV contains redundancy, but

      • by Pieroxy ( 222434 )

        >> when you can have your music played at 192000 Hz and a 48-bit volume scale

        WAV can be just that, you know...

    • by guruevi ( 827432 )

      Some of us (most of us) have more music than you have. 500MB (0.5 Gig) as you so eloquently put it is only a few minutes of music. I have about 500G (~21 days) of MP3-compressed music, I have 500MB just in WAV/FLAC samples, 700MB in Tracker (as in FastTracker) format and 15G in AAC format. Putting that all in FLAC/WAV would take a few TB which quite honestly, I just don't have (especially since I need a backup of all that as well) and lugging an XRAID to a party would definitely look good but it's just too

    • What's the point? MP3's? Welcome to 1990!

      MP3 players, perhaps? They've been around a while, since nearly 1990 in fact, so I'm surprised you've not heard of them. I'm not aware of any portable music player that can play FLACs. Hell, there's barely any that can play Ogg Vorbis.

      • That's where transcoding and a couple days to let your processor work is nice.

        If someone is so seriously worried about listening to their music on the go in high enough quality they'll drag their laptop around with them. And I do believe the ArchOS can play FLACs but I'm not sure.

      • by karnal ( 22275 )

        From what I recall, all of Cowon's players will play .flac and .ogg as well. There were issues a few years back when I initially bought my D2 where flac files encoded with -8 (max encoding) with the latest encoder would barf on the player, but they brought out a firmware update rather quickly to fix that.

        But you're right - I have an mp3/cd player in my car, and I find myself keeping 2 versions of music on my fileserver - flac for backups and "critical listening" and mp3 for the vehicle/gym.

    • With storage and processing power as ridiculously cheap as it is, why do people still use MP3's? I don't understand it.

      Distribution costs. Someone - meaning you - has to pay for the additional bandwidth. The iTunes track at $1 becomes the iTunes track at $1.50.

  • by The Optimizer ( 14168 ) on Sunday November 09, 2008 @05:19PM (#25697689)

    It was 10 years ago when I bought a Rio PMP-300, the first readily available flash-based MP3 player. It came with 32MB of internal memory, and would accept a single SmartMedia card, 32MB max in size (which I quickly went out and bought).

    Back then, the size of your MP3 files mattered a whole lot more. At 128K CBR, I could fit 6 to 9 songs on each bank, depending on how long they were. The artifacts were noticeable to even my poor hearing. So I then stepped up to 160kb CBR and then LAME -remix (VBR, average ~ 190K ) encoding setting. I will make a note here that not all MP3 encoders are created equal - there is no fixed encoding standard, just for decoding.

    With the VBR files, I could only fit 3-6 songs per bank of the Rio, so yea, it mattered then. If I wanted a specific CD to take to the gym with me, I had to think about what I put on the Rio. Often I couldn't fit the whole CD on the device or I had to swap play order to better use the slack space in each memory partition.

    Can you even buy a MP3 player with less than 1GB of internal flash memory today? Skip past something like the iPod shuffle or equivalent at 1 and 2 GB, and you are quickly looking at 4GB, 8GB, 16GB or more.

    I just encoded my copy of Linkin park's Minutes to Midnight CD that I bought with LAME 3.97 high quality VBR and it came out to 77.6 MB for the whole thing with the average bit rates in the 230kb/s to 270kbs. It wouldn't fit on the RIO at this quality. On the cheapest iPod Shuffle, I could fit 13 similarly sized CDs at this quality encoding. On the cheapest iPod Nano, around 100 similarly sized and encoded CDs.

    My point??

    128Kbs is sooo 1990s.. We've moved on. Storage, be it flash or Hard drives, has gotten order(s) of magnitude cheaper and bigger. So why aren't we moving our mindset about default MP3 quality UP to reflect the change? Make very High quality VBR the default and raise the average quality bar.

  • by dontmakemethink ( 1186169 ) on Monday November 10, 2008 @05:00AM (#25701579)

    MP3 is optimized for best performance at 256kbps. MPEG-4 AAC is optimized for 128kbps. Trying to determine which MP3 codec works best at 128kbps is like figuring out whether Jimi Hendrix or Jimmy Page would be better if they lost two fingers off their left hands. Similarily, MP2 is optimized for 384kbps, and beats MP3 at bitrates beyond 256, which is why it is widely used on DVD's at 384kbps.

    Here's how it plays out:
    Lossless codecs obviously are best when bandwidth isn't an issue
    MP2 (MPEG-1 layer 2) is best from 320kbps upwards
    MP3 (MPEG-1 layer 3) is best from 160 - 256 kbps
    AAC (specified initialy in MPEG-2, finalized in MPEG-4 [they skipped MPEG-3 not to be confused with MP3]) best from 128kbps downwards

    MP2's at 384kbps sound better than MP3's at 256kbps, which sound better than AAC at 128kbps. None of the codecs sound any better at higher-than-optimal bitrates, i.e. an MP3 at 320kbps cannot sound better than a 256kbps MP3 encoded from the same source.

    Simply put, it's the codec that determines the optimal bitrate. Given a 128kbps bitrate, who cares how an inappropriate codec performs?

C makes it easy for you to shoot yourself in the foot. C++ makes that harder, but when you do, it blows away your whole leg. -- Bjarne Stroustrup

Working...