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Graphics Cloud Open Source Build Technology

Photosynth Gets a Little Competition 62

andres32a writes "Using existing open-source Structure From Motion Libraries and incorporating a WebGL pointcloud viewer, we have created a new website called 3dtubeme.com that allows users to create and share on the web amazing 3d models using virtually any digital camera. Point clouds are dramatically denser than Photosynth, and best of all... it works on any WebGL browser!"
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Photosynth Gets a Little Competition

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  • ...but web servers still can't handle the load of a minor Slashdotting even before a single comment is posted. Looks like you're doing it wrong.

  • by omni123 ( 1622083 ) on Saturday April 09, 2011 @09:11AM (#35766840) Homepage

    until your website can handle the load. And it's not even a busy period.

  • by Anonymous Coward

    Seriously?

    You want access to my personal facebook information just so I can view one of the existing uploads? Oh please.

    Chrome thanks you for taking it out in a massive lag spike, though. I think this is one case where open-source went for greed and Microsoft went for "just works".

  • Anyone smell the burning plastic ?

    (that said, ill have a look once the fire brigade leaves - sounds cool!)

    • (that said, ill have a look once the fire brigade leaves - sounds cool!)

      Don't forget to bring your facebook login. No, I'm not kidding. Fail.

  • by Anonymous Coward

    There are already much better alternative to photosynth for free 3d reconstruction.
    www.arc3d.be has a new prototype version online that gives you a complete dense and textured mesh.. no more sparse point clouds!

    • Re: (Score:1, Insightful)

      by Anonymous Coward

      Fuck off. Free means free as in speech around here, not "open source upload tool to a proprietary web service".

    • Re: (Score:3, Insightful)

      by Anonymous Coward

      Free means free as in speech around here, not "open source upload tool to a proprietary web service". So take your ad and kindly fuck off!

  • 21 comments and the site is already down.. not ready for prime time yet... or was this a test?

  • "This really impressive thing MS did 3 years ago? We made a ripoff of it! And it doesn't work right now!"

    Exciting news.

  • I wonder if they are using Web Workers? Distributing the work while people are visiting the web site would surely help speed up the processing and distribute the load. Nothing to do with the site being down, just a thought after I saw this page: http://blog.0x82.com/2010/11/22/map-crowd-reduce [0x82.com]

  • The site is responding *very* slowly for me, and says:

    Our servers are experience a huge amount of traffic. We will be back very shortly. Thank you for your patience.
    Update: we are setting up new servers quick for handling load of traffic. We hope we can get things up and running very soon. Thanks again!
    Update: Traffic has soared till 14 M/B second but we now have clones that are accesible at this point. The server balancing is kicking in now, meanwhile you can go to any of the following mirrors:

    Thanks for your patience! We are working hard to keep things up in this traffic. (This kind of hit us by surprise)

    However, I can only view one image... all the others require me to log into facebook and allow access to my personal info!! So... that ain't gonna happen.

    • You know what? You are right about the facebook thing. We will take that away and allow viewing of models (creation would it though) from anonymous users.

      • That's a good idea. I wouldn't mind connecting if I saw what it was all about and wanted to make something, but requiring FB just to view makes it look like a fake site to lure people in so it can spam their FB accounts.

        I am a FB user, but I avoid the apps; too many of them are evil.

      • by mattr ( 78516 )

        I totally will not use the site because it requires FB.

        Went in and tried though.

        Let me just make a normal account there.

        M.R.

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