Ubuntu Touch Beta Images Available For Testing 48
hypnosec writes "Canonical has announced the availability of Ubuntu Touch for anyone to download and test. The images, which are based on the 13.04 Raring Ringtail codebase, are available on isotracker. Four devices are currently supported, and there is an image for each of them: Nexus 7, Galaxy Nexus, Nexus 4 and Nexus 10. Instructions to install Ubuntu Touch have also been provided."
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Meanwhile, they're making it harder to find work doing programming
The availability of open source creates a huge market for custom programming.
It also ensures that your skills are applicable at many companies in this huge market.
ProTip: If you find it hard to find work doing programming, then you aren't the "programmer" that you think you are.
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[Citation needed]
Try using google yourself instead of expecting other people to work for you.
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http://jobsearch.monster.com/search/Software-Engineer_5 [monster.com]
1) Look at most other fields, jobs are still scarce, but not for software engineers
2) Look at the job postings and read the tech that is used, it's basically a list of open source projects
3) You want a specific example? Wordpress. http://www.indeed.com/q-Wordpress-jobs.html [indeed.com] where they list (at the time of this writing) 7810 jobs. That's *one* open source package. How about mysql? http://www.indeed.com/q-MySQL-jobs.html [indeed.com] 17549. Cassandra? http://www.i [indeed.com]
Re:http://www.linuxadvocates.com/p/support.html (Score:4)
Even the ideal situation proposed by open source advocates is ridiculous, "we'll give away the software and make money off of support."
That's not the ideal situation. The ideal situation is that we ask for money up front before we do the work of improving or making the software, THEN we do the work we've been paid to do -- Just like everyone else does, from contract software devs to mechanics, department store clerks, and paid anti-foss trolls.
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Your ideal situation sounds a lot like kickstarter. The only difference being that once the game is released, actual profit is generated through the pay-per-copy business model.
You say "The pay-per-copy software model is the one that makes no sense". If it made no sense, I'm not sure how it could have lasted so long. People have tried alternatives but when it comes to making money, nothing really work as well, except perhaps those free-to-play games which tend to use micropayments anyway.
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If it made no sense, I'm not sure how it could have lasted so long.
Really? "so long"? Your sense of time is bizarre! This is a very rapidly evolving sector (software), and it's still very young in comparison to just about anything else out there. That's in addition to the fact that your point is utterly wrong, your argument is a logical fallacy, you quote something that was not said, and you even include one example that does work.
If we're just talking about games (your example), the software (the game engine) could be open sourced, and the pay-per-copy model can still be
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It could, but it won't. Epic makes a shit-ton of money licensing their Unreal engine, so why would they open source it? Support? They have support contracts already, so there's no advantage in doing something that lowers their profits. I'd be happy if they open sourced older engines that were no longer part of their business strategy though, like iD does.
Re:http://www.linuxadvocates.com/p/support.html (Score:5, Informative)
Software is a legitimate product that has value in and of itself. There's no reason why software should be free, anymore so than anything else. Since nothing else free, we need to stop giving away our labor.
Software is a token of your labor. It's intangible, and in infinite supply. Market that which is scarce: Your labor. Do not market that which is in infinite supply (bits) because Selling ice to Eskimos is a laughable business strategy. The bits have no value in of themselves, nor do the copies of the software. // Regardless of cost to create.
This is Economics 101: If ( Supply == Infinity ) Price = 0;
The reason software should be free is so that you can stop wasting your labor trying to sell ice to eskimos. Instead, do as any other labor industry does, from mechanics to home-builders to FLOSS devs: Get assurances that you will be paid for your work before you do the work. Once you have done the work and been paid, a mechanic does not charge you each time you drive the car, a home builder does not charge you extra for selling your house or if you do your own improvements. Cars do not have their hoods welded shut so you're beholden to the dealer to provide fixes instead of hiring a 3rd party mechanic you trust. Once you have been paid to built the software you give it away "for free" because you have been paid already: in the same way a fast food restaurant gives you your damn meal to do with as you please after you've paid for it -- including the option to go home, figure out the recipe and make your own additional food.
If the copies of software have value then BitTorrent networks would be the richest organizations in the world. They're not. Data is not scarce. What's scarce is your ability to configure the bits. Market that. Market your labor, do not seek rent or employ artificial scarcity.
The current pay-per-copy software market is not in line with the "get paid for doing work" idea that's inherent in all other labor markets. The cost of a copy does not reflect the cost to create it, or the cost to initially configure the bits. When you look at it rationally, economically: The pay-per-copy software model is the one that makes no sense.
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Then how does the company you're working for get paid? By your logic, books, movies and music should be free, too. How does an independent artist get paid?
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Then how does the company you're working for get paid? By your logic, books, movies and music should be free, too. How does an independent artist get paid?
People don't have a right to get paid in the profession they choose. If you can't survive as an independent artist the right choice is to say that you should go find a different profession, not force everybody else to pretend they can't make perfect copies of digital things.
That said, artists do find ways to introduce real scarcity to the supply. I paid $30 for a comic book that costs $3 because it was autographed by the artist. Just another copy isn't worth as much to me as one with the signature.
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The company I'm working for is not a software company- any software we produce is purely to support our core business. Sometimes this will be based on free toolsets, which we will then build into what we want (and pay our employees to do so, obviously). Sometimes (often) our software requirements are beyond what we can produce in house- so we pay other companies to do it for us.
The concept of bundling software up into a little cardboard box and selling it in the same manner as you'd sell a box of eggs is ne
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The reason software should be free is so that you can stop wasting your labor trying to sell ice to eskimos. Instead, do as any other labor industry does, from mechanics to home-builders to FLOSS devs: Get assurances that you will be paid for your work before you do the work.
Except in the cases where you commission a work, that's not how the world works. When I go to the grocery store I haven't made any agreements to buy anything yet obviously a lot of work has been sunk into the products for sale, the same way a developer sinks his work into his product. They have taken all the risk of producing deliverables and that they are of a quality and price that'll sell, which is how consumers generally like it. Your hours may be scarce but they're not valuable to me, this is not like
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Except in the cases where you commission a work, that's not how the world works. When I go to the grocery store I haven't made any agreements to buy anything yet obviously a lot of work has been sunk into the products for sale
Right. The GP is arguing that for products with finite supply, the grocery store model works. For products with infinite supply, the only valid model is the commissioning of work. You're saying you don't want to assume the risk for commissioning work, and so you're trying to shoehorn the infinite supply product into the business model of finite supply products. Which as far as I'm concerned is fine as long as you understand there when you do that, you create additional problems which don't exist with th
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Thank you for demonstrating your complete misunderstanding of the term "Free Software". I'd provide a link [gnu.org] to help you, but suspect you don't care to remedy your ignorance.
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Programmers get bored very fast (if they don't have enough challenges, enough to learn and expand). That is why, they keep on contributing to open source projects. This helps them keep up with the momentum of world, not just a virtual construct that claims they are intelligent. Many mundane programmers are not collaborative, lack cutting edge knowledge (not just text book), and cannot cope with rapid development speed (changes).
Security (money) is important, but programmers when applying for job often look
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Software is a legitimate product that has value in and of itself. There's no reason why software should be free, anymore so than anything else. Since nothing else free, we need to stop giving away our labor.
Most software is bespoke. Almost no one writes "shrink wrapped" software. It's a tiny fraction of the real software work, and turning the rest of the industry upside down to maximize the interests of a few people who want to do the "all bits should be sold" business model absolutly crushes the majority of the economic activity. Less then 10% of the software written is software to be sold directly, the vast vast majority of it is internal systems to keep businessesrunning.
In practice, people who write sof
Contributor Ken Starks .. (Score:2)
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Don't you get it? He says he's been impersonated and doesn't have time to post this thread to every story, unlike some kid would. Thus, the post is from the impersonator, obviously.
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Last I had a chance to play around with developing for one of these, it was still pretty far from mature. The QML-based API takes some getting used to, but people who've developed for MeeGo shouldn't have a problem with the Ubuntu SDK.
Unless your needs are very mild, you wouldn't want to use it as your primary smartphone just yet.
Err (Score:2)
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