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Audiophiles Test MP3, EPAC and MWMA 153
An anonymous reader wrote in to tell us that "Sound&Vision has tested three different "codecs" and compared the sound quality to a normal CD. The three are MP3 system, Lucent's EPAC, and Microsoft's Windows Media Audio V2. None could give full cd quality but MP3 was the over all winner."
Re:Audio bigots are the worst of all (Score:1)
Chris
VQF? (Score:1)
...
Re: (Score:1)
Re:Audio bigots are the worst of all (Score:1)
2N samples will reproduce a frequency N perfectly given decent playback hardware. The DAC simply outputs a level and holds it until the next one comes in. This would produce the sort of output you're talking about. The trick is that a low pass filter is put after the DAC and it will let through all frequencys below and including N and not much else. Any distortion in the original was simply added frequencies. The low pass filter removes these and creates a perfect sine wave!
Think of reproducing a square wave (which both CDSs and LPs are horrible at doing). A square wave contains LOTS of high frequencies. It has to in order to have the sharp rise and falls. THe low pass filter takes out these and creates simply sine waves.
Re:One more weak link... (Score:1)
Re:Theoretical Limits..and tomorrow's compression (Score:1)
Re:Compared with crapy PC speakers..... (Score:1)
The human ear is commonly accepted to have a signal-to-noise ratio of about 120db. I'm guessing that there are some with more sensitive hearing. Furthermore, humans are commonly accepted to have a hearing range of 20Hz-20kHz, excepting any hearing loss. Again, some can hear beyond this range. And filtering, which is done in analog on all but the most expensive of cd players, still incurs some audible problems with phase and intensity with existing cd players.
However, there are several standards proposed for audio DVD. The differences between them center primarily about compression, most standards will send stereo as a 96kHz or 192kHz stream, sampled at 20 or 24 bits. Will these produce ideal sound? Probably not. But they will sound noticably better than existing CDs. And, I feel they will sound good enough to supplant analog as the highest quality recording medium. Most studio masters are already recording using these faster streams and higher bit rates. Furthermore, by reducing difficulties encountered during the filtering process, even el cheapo $200 dvd audio players will sound excellent. Assuming, of course, that the analog pre-amplification stage is not done poorly (not a safe bet, but at least the problems are minimized).
reclocking.. (Score:1)
Swimming in a sea of misinformation... (Score:1)
Re:Audio bigots are the worst of all (Score:1)
NO! NO! NO! NO!
You can reproduce a bandwidth limited signal exactly through 2x the highest frequency with perfect sampling.
So what is the catch? "Perfect Sampling". Basically to 'sample' as it applies to the theory you discuss, you need to filter the input at 1/2 your sampling frequency (a perfect filter, that is, which is unattainable in real-time). Then you multiply the input by a train of impulses at the sampling frequency. An impulse is described as a signal with infinate magnitude, and no width, but has an area of exacly 1.
To get the signal out, you simply multiply the pulse string by a low-pass filter, and ta-da, instant, perfect output (the LPF is one of the previously mentioned non-realtime jobs, that are practically worthless)
You posted that you would get out a triangle wave with only the 3 samples taken. This is incorrect. A triangle wave is made up of frequency components in the fundamental, 2nd, 3rd, 4th...and on with exponentially decreasing values. The perfect filter would filter out all the 2nd, and higher harmonics, leaving a sin wave.
OK...so that's theorhetical....what's reality? You take you signal, high pass filter it (1st order) to remove DC. Maybe lowpass filter it with a 2nd order filter. Take and Analog sample (sample and hold circuit), and then convert to digital. What you end up with closely approximates the signal being multiplied by a string of PI functions (basically a string of rectangles who's area in this case is 1, just like the impulse). To play back, you send the sampled input through a filter that acts like a LPF. The problem is that the frequency components of the resulting signal are not the same as what came out. When you run the math (and please forgive me for not giving the proof), you need to boost the middle in order to get back what you started with.
The point I'm making is that sampling is a bit of an art. The real trick to getting what you want out is the input/output conditioning. I could have a 32-bit ADC, and DAC, and get ass-like performance if I start using bad op-amps, crappy caps, and 1st order filters. If the filtering IS bad, then ya, you WOULD get a triangle wave out.
OK...I think I've gone on enough.
That is why they specified the Fraunhofer codec (Score:1)
Re:Music & Ears (Score:1)
Audiophiles probably aren't compression fans. (Score:1)
The weak link is my system sounds like it's the sound card (I have "gold" SB 64) from what you say, but I don't really notice it and I don't really care. I use MP3 (mostly at 192), because it sounds all right and it's very convenient to me.
You are not having de ja vu. (Score:1)
you have your portable mp3 player that costs less than bread and has a
wireless receiver system capable of 11Mbs.. now add to that tommorrow's
compression standards that allow you to transmit a complete song in about
1/2 a second. You have a number of base stations that are constantly
transmitting songs, in the order of 180 songs a minute and there's
multiple stations in any one area. You turn on your portable mp3 like
device and pick up a song, listen to it for as little or as long as you
like and go grab another one.. maybe you really like this song, so you
send it to a friend and he sends it to a friend.. songs get transmitted
around the world in a few hours and we have a hit.. a hit caused by people
actually liking the music.. not by record companies buying up CD's to get
on the charts to get more air time.. When air time is unlimited and more
than any one person can ever listen to, music will be free. (that's free
like freedom folks.. but who doesn't like free beer?)
This caused a bit of a rucass on rec.music.makers.piano
The trouble with SBLive! Digital outs.... etc.. (Score:1)
Re:Audio bigots are the worst of all (Score:1)
No, you need exactly 2N samples/sec, and any more are superfluous. This is what makes Nyquist's Theorem so useful.
What you are doing here is (incorrectly) interpolating values between samples. If you don't do that, and assume that it is a sine wave, you don't have this problem, and the signal is exactly reproduced with no errors. Re-read Fourier :-)
Only if you are interested in inaudible frequencies. I'm all for overkill in this regard, but even 50-60kHz is overkill. 96kHz was probably chosen because it is an even multiple of 48kHz (the DAT sampling frequency).
Bear in mind that a very high end ADC might give you a 120dB range, which is almost 20 bits. Also, simply "chopping" the bits isn't a very good idea either. Apogee's web site [apogeedigital.com] have some quite good info on this; check it out for more information.
MP3 (Score:1)
However, I thought they'd be a bit closer to
CD quality..
Re:Soundcards are worse than codecs (Score:1)
Distinguishing between different codecs can be a little more difficult but not impossible.
Mp3 is a fair compression scheme... (Score:1)
I guess I won't be throwing away my CDs yet (Score:1)
Test rigs (Score:1)
Although the artical states that the test CD's were set out to testers who used their own equipment to perform the tests, it doesn't state what sort of equipment these testers had. This could make a large difference as the more expensive the components of this set-up, particularly the CD transport and amp the better they will be at reproducing the sound. This will make any differences and distortions more noticable. Fair enough, but most people do not have super-expensive equipment (
I use a much cheaper stereo than sugested above (£400), and am in the process of encoding most of my CD's to MP3, which provides a much quicker and easier way to browse the tracks, as well as amazing random and programable play functions. These advantages are one of the main reasons that people will move over to MP3. On my system there is a noticable difference, but only just. And off my PC you get 4 speaker enhanced stereo :).
Re:Mp3 is a fair compression scheme... (Score:1)
There really is a difference, if you're using a nice stereo. If you're just listening while you code, or read Slashdot, then the difference isn't terribly noticeable. If you sit down and just listen, as the normal (an odd choice of word) readers of Sound and Vision do, then the quality difference is rather evident.
Re:Mp3 is a fair compression scheme... (Score:1)
Speaking of mp3s (Score:1)
Re:Speaking of mp3s (Score:1)
Re:Biggest drawback is audio card quality (Score:1)
You have a valid point when comparing the analogue outputs, but external sound modules such as Yamaha's MU-10 get around the noise problem by externalizing the card. Admittedly, the price is higher than a consumer card, but not by much.
The SoundBlaster Live has a surprisingly good analogue output, even in the value edition. If you rip your tracks from CD directly you will get more than acceptable results from even a Value. For the audiophiles, the SBLive (full) has an SPDIF digital output, which is a fairly standard interface on high end amps/powered speakers. Third party manufacturers (such as Hoontech [hoontech.com]) also make optical digital output daughterboards for the Value for exceptionally low prices. Coupled with the Live's internal 6-point sample interpolation, this gives a consumer level card professional quality output for an amazingly low price.
The only drawback is that the sample rate of the digital output is fixed at 48kHz, which is not a standard rate (CD's play at 44.1kHz) - you'll need to make sure your equipment can handle this rate before splashing out. Hoontech also manufacture an affordable digital amp which can handle this, and I'm sure if you looked hard you could find plenty of others.
Then get rid of your sound card completely! (Score:1)
timebeing is because BeOS doesn't yet have
support for isynchronous USB, which means they
can't support USB digital speakers.
For those who haven't used these yet, they're
great! You don't even need a sound card, the
audio goes straight from your computer to the
speakers, no analog translations at all.
But be prepared to need a bigger hard-drive.
You'll want to encode your CD's no lower than
192kbps, or you can really hear the problems
in the encoding. I have found certain CD's need
to be encoding at the max bit rate in order to
get rid of the high-pitched 'whispy' noise.
But you'll be blown away by the sound quality
with USB speakers... I don't even mind that mine
have "Microsoft" printed on them anymore...
-WW
--
Why are there so many Unix-using Star Trek fans?
When was the last time Picard said, "Computer, bring
Re:Mp3 is a fair compression scheme... (Score:1)
Re:Mp3 is a fair compression scheme... (Score:1)
Re:Then get rid of your sound card completely! (Score:1)
>great! You don't even need a sound card, the
>audio goes straight from your computer to the
>speakers, no analog translations at all.
This just changes where the A/D conversion happens. Instead of happening inside the computer it happens inside the speaker cabinet.
Re:Then get rid of your sound card completely! (Score:1)
direct digital waves???
Who'd a thunk it. And all this time, I thought
sound waves were digital...
Doink.
-WW
P.S. Compare the sound quality side by side, and
hear the difference for yourself -- I did!
--
Why are there so many Unix-using Star Trek fans?
When was the last time Picard said, "Computer, bring
Re:Then get rid of your sound card completely! (Score:1)
hear the difference for yourself -- I did!
I think I'll stick with my Denon CD player & amp and B&W speakers. I doubt they sell as good digital speakers yet.
Re:Audio bigots are the worst of all (Score:1)
Now, a test for LP/CD is to:
1. Play an LP on your player, digitize its output signal, and burn a CD of it.
2. Connect the LP player and the CD player to an AB switchbox going into your amp.
3. Conduct a double-blind test to see whether differences are detectable.
4. Repeat steps 1-3, but starting with a CD and mastering an LP from the player's output.
A test like this will help to show whether the CD actually loses information that was present in the LP, or whether it's just that the characteristic distortion of an LP sounds "good" to your ears. You could do a similar "live" test with a back-to-back ADC and DAC at various resolutions and sampling rates, to see exactly where the quantization errors became audible. Somebody's probably done this already, but I don't have any links.
Toslink [optical] SPDIF out :) (Score:1)
Anonymous Coward, get it?
I agree on the mp3 part, but... (Score:1)
Anonymous Coward, get it?
Re:You are not having de ja vu. (Score:1)
Uh, my gold has a spdif... (Score:1)
I recently aquired a reference aureal quadzilla though, which has spdif on toslink. Now if oly I had a stereo that had this
Anonymous Coward, get it?
Don't use VBR just yet. (Score:3)
VQF *YUCK* (Score:1)
Well, that's what you think.... (Score:1)
When I first hooked my computer to my new stereo, I could really tell the difference between Mp3 and CD's. A song on CD just sounded better then a song in mp3, (even if they were different songs). When I decided to test a song that I had in both MP3 and on CD, I found that the audio coming out of my CD-ROM drive was about %20 louder. After adjusting the volume to be about as close to the same as I could, I could barely tell the difference
In the article, the people they had reviewing the codecs were professionals, people who worked for speaker makers, etc. (the three best listeners). They said that you could tell the difference with careful, multiple listening. In the 'general' listening sample (all audiophiles) some people even rated the compressed audio *above* the CDs (meaning that they couldn't really tell the difference).
Let me guess, your listening to the MP3's on your crapy PC speakers, and the and the CD's on your nice CD player...
Even if your running them both of your computer, you've probably got your CD-out louder the Wave Out. (even though the bars on my volume control at the same place, the sound was defiantly louder).
to get a really accurate sample, burn some MP3s to CD, and then compare, so you're using the same audio system.
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
Re:That is why they specified the Fraunhofer codec (Score:1)
This is the usual confusion when dealing with MP3 and one of the main reasons why some people always say MP3 is crap (the probably heard bad encoded files) and other disagree. A little more clarification and correctness would not be wrong.
That was what i intended to say. As english is not my mother tongue i have sometime problems expressing my meanings. Sorry for that.
Digital surround?? (Score:1)
acutaly I have a tuner that can do that, and pure 'sterio' mode sounds better then 'simulated suround' It sounds like it's echoing in a large room or somthing, witch is exactly what it's supposed to sound like. (it sound's 'cooler' but not 'better')
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
Re:Audio bigots are the worst of all (Score:1)
You hit it right there. Digital distortion sounds like sh*t. All sorts of unpleasant sounding ringing (quantization errors) and other undesireable artifacts. Where as when an analog source distorts it don't sound as grating and sometimes sounds good.
Re:Biggest drawback is audio card quality (Score:1)
This is on an Ensoniq AudioPCI 1371 that I bought specifically because several people on Slashdot had recommended it in a previous MP3 discussion.
The biggest problem for MP3s or any other compressed audio format is the lack of good hardware and the lack of reliable recommendations. If a sound card specifically recommended by Slashdot MP3 fanatics as a very low noise card can't even play uncompressed audio acceptably, how is the average consumer, who buys a computer without even knowing what kind of sound card it has, going to be able to get decent quality compressed audio playback?
Re:Audio bigots are the worst of all (Score:1)
Re:Mp3 is better than CD in some cases (Score:3)
This reminds me of a similar article I read (probably about 12 years or so ago) in which a magazine ran double-blind test to determine the quality of T-120 vido tapes; IIRC the material was recorded on various manufacturer's tapes, and each recording was done three times (one for each speed, SP, LP, EP.)
The interesting thing (and the only reason I remember the article at all) was that the "regular joes" viewing the tapes frequently rated the EP recordings as giving the highest quality picture (EP always gives the lowest-quality picture.)
I think it's kind of like wine-tasting; if you get Joe Blow off the street to do a "blindfolded taste-test" with $100/bottle wines vs $10/bottle ones, you probably shouldn't place too much emphasis on the results if s/he picks the $10 bottle.
I wonder why they didn't review ATRAC (Score:1)
ATRAC [minidisc.org] encoding (used on MiniDiscs) sounds a helluva lot better than any other lossy audio compression I've heard, I wonder why they didn't review that?
In fact, on my system at home (Cyrus Amp Pair [cyrus.co.uk], Apogee DA-1000E [apogeedigital.com], obscenely thick cabling, and home-assembled ear-tuned speakers), I find it hard to discern between the MiniDisc and the original! (Ok, this is definitely flamebait in the audiophile crowd but I can probably get away with it on /.)
Not precisely true. (Score:1)
Re:Mp3 is a fair compression scheme... (Score:1)
This is good for me (Score:1)
Re:Audio bigots are the worst of all (Score:3)
But the real question is, is the sound actually better (ie, closer to the source), or just more appealing to the ear?
I often hear people claim that analog media outperform digital for reasons like "a binary signal cannot possibly reproduce all the gradients in a musical tone", usually these are people that have not encountered Fourier Waveform Analysis and Nyquist's theorem (which states that if you want to exactly reproduce a signal of bandwidth H, you only need 2H samples per second).
Let's face it - digital mastering levels (24-bit, 96kHz) give a theretical S/N ratio of 144dB (using Shannon's equation), and faithful reproduction of sound up until 48kHz. You are telling me your ears are more accurate than that? Wait, let me put that in perspective - noise from a Harrier Jet engine at 1 metre is roughly 140dBW/m^2, and a silent room is usually around 20-30dbW/m^2. (For those curious, the figures for CDs are 96.3dB and 22kHz).
The phenomenon you describe is due to the fact that when tubes distort, the sound is nicer than that from a bipolar amplifier. This is because the distortion harmonics are greater on even harmonics rather than odd harmonics. For various psychoacoustic reasons, that sounds "better". MOSFET based amplifiers also have even harmonics when they distort, but are more difficult to get as linear as a tube. But they do make a top class bass amplifier.
For a soft sound, I like to mount my CD player on sorbethane. For a sharper sound, I use metallic spikes. Mounting it on a Rimu table I found gave a solid sound. My favourite is folded hundred dollar notes under each foot, which gives a very rich sound. And don't forget to circle the edges of the CD with a green pen to dull the internal reflections from the laser!
How to capture vinyl, was Re:Speaking of mp3s (Score:1)
and use something like wavrecord (I use it
with its X GUI wrapper xltwavplay) to record
the tracks into a WAV file, and encode that.
You're going to have to go through an analog to
digital stage no matter what, and presumably
that will be with your soundcard.
Re:Mp3 is better than CD in some cases (Score:1)
analog sources....... (Score:1)
check the wav file to make sure it sound nice first though
if you want a really good burn, you might try a CD-recorder, so that nothing hits the computer untill it's already digital. since FM interferance inside a computer can be pretty bad
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
Good Point (moderate up!) (Score:1)
I think the best solution would be to use a S/PDIF(sp?) for digital output to an amp, does anyone know how to do this well? my stereo has fiber optic inputs, are there any sound cards that have these?
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
Re:Isn't it all relative? (Score:1)
--
Re:Audio bigots are the worst of all (Score:1)
reading usenet back in the mid-80s, and I remember
a sure way to start a long flame war in the audio
newsgroups was to say "digital's better than
analog" (or vice versa) or "solid state's better
than vacuum tubes" (or vice versa). The way I see
it, the only real way to test is to have LIVE
performers in a room to be listened to, then
listen to recordings made by different equipment
and or methods and see which sounds most like the
LIVE recording.
While I'm not an advocate of analog in particular
I always found one flaw in the sampling rates
proposed on the basis that humans can only hear
up to 20K cps, and that is that presumably a human
can hear beat frequencies generated by sounds above 20K Hz. I.e. a 22KHz and 22.5KHz sound
would produce an audible beat frequency of
Compared with crapy PC speakers..... (Score:1)
Another problem is with USB speakers is that you can't do really high quality mixing for sounds, so if your listening to sound from a game that uses multiple sounds mixed together, they will get muddled by CPU mixing (sound cards have special hardware to mix sounds) if your just listening to MP3s it should be OK though.
btw, you ears *can* hear digital waves, IE 1bit samples. this is the way a lot of old PC demos [scene.org] used to output sound through the PC speaker. (you mentioned this in another post)
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
Re:Audio bigots are the worst of all (Score:1)
Of course, these days, it's possible to buy an amplification system that digitizes the input signal (at some point) for equalization or other signal modification, and then converts the signal back to analog for output. Many guitarists argue that digital effects suck the tone out of your music. I don't necessarily agree; bad effects suck the tone out of your music.
--
Re:analog sources....... (Score:1)
LP's are stereo; one channel comes from vertical movement of the stylus, and the other from horizontal.
The method you describe for sampling LP's is horribly inadequate for most discerning ears. Most sound cards have hopeless A/D converters, and computer cases are incredibly bad sources of EMF and EMI radiation. A better way would be to use an external A/D converter, and connect that to a soundcard with SP/DIF or AES/EBU inputs. Or use something like a Hoontech [hoontech.com] card that has external analog stages (the card itself is just a data pump).
Of course, given the choice, my preferred setup would be a Linn LP-12, connected to a tube pre-amp, connected to an Apogee PSX-100 [about], connected to a digital sound card. But we all have our biases ;-)
Cd's arn't "binary" (Score:1)
The only reason that anolog sounds better then digital is people have convinced themselves of it. I'd be willing to bet that if it was a 'double blind' test the results would be the same, if not better for the CD
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
Re:Higher than CD rate (Score:1)
Re:I wonder why they didn't review ATRAC (Score:1)
Noted, but this only half the compression of 128kbps MP3 and about the same as 256kbps. It would be nice to know how close a 256kbps MP3 can get to the original. Then I might finally get around to putting together a linux box to play MP3's in my stereo :-)
Re:Compared with crapy PC speakers..... (Score:2)
Re:nope (Score:1)
my own test... (long) (Score:2)
1. picked 3 different tracks from different CDs
2. ripped them to hard drive
3. encoded them to 128 kbps and 256 kbps (that makes 9 tracks total)
4. decoded the MP3s to wav
5. burned the tracks at 2x to reduce jitter
6. listened
Hardware/software is important in this sort of thing, so here's the list:
CD-R drive: Plextor 4/12 (great digital audio extraction)
DAE software: Exact Audio Copy v0.85
CD-R media: Mitsui silver
Encoding software: BladeEnc
Decoding software: Winamp 2.5C (not optimal, but had it handy)
Burning software: CDRWIN 3.7E
My stereo:
JoLida JD302B integrated tube amplifier with Svetlana Mullard copy EL34 tubes
Marantz CD48 used as transport
MSB Technology Link DAC, connected with a Canare digital cable, Audioquest Jade interconnects
Triangle Zephyr MkII loudspeakers
Harmonic Technology Melody cables (8'), single-wired
The tracks:
1, 2, and 3: Johnny Frigo with Bucky & John Pizzarelli - "Stompin' and the Savoy" - Live from Studio A - Chesky Records
4, 5, and 6: Widespread Panic - "Chilly Water" - 8/8/99 (audience taping, source: Schoeps M222 > MK-4Vs > Lunatec V2 > HHB DAT > Zefiro ZA2 > CD)
7, 8, and 9: Widespread Panic - "Party at Your Mama's House" (aka "That Thang") - Til The Medicine Takes - Capricorn Records
The Results:
First, my disclaimer. This test is far from scientific, and I don't claim to be an audiophile. My room acoustics leave much to be desired. Plus, this test is not blind, although I'm not going to lie to you...
First I listened to the CD track, then the 128 kbps, then the 256 kbps. Of course, the CD track was used for the reference. Listening to the CD track and then the 128 kbps track was bordering on pain! The difference was huge. I won't attempt to use any of the audiophile jargon, I'll just leave it at that.
I expected the difference between 128 kbps and 256 kbps to be fairly small, but I was a little surprised. I had to listen carefully to tell the difference between 256 kbps and CD audio.
Conclusion: for those who don't listen to music seriously and/or who listen on mediocre systems, MP3-sourced discs should fit the bill if you're looking for convenience/cost effectiveness.
But did I really need to go to all this trouble to convince myself of something I already knew?
-Drew Boyles-
dboyles@resnet.gatech.edu
Re:Test rigs (Score:1)
Re:Speaking of mp3s (Score:2)
As for an integrated CD ripping/encoding program, I find that Grip and Ripenc both do fairly good jobs - but for some reason, neither one wants to do ID3 tags, but I can always add those later.
If you want to best quality from your MP3s, use Bladeenc at 192Kb/s or higher. I can definitely tell the difference at 128 with some types of music (mainly ska), but 192 sounds extremely good, only problem is it takes up roughly 1.5x the disk space.
Mp3 is better than CD in some cases (Score:1)
"The fact that some average scores came out positive, implying that the codec version was consistently less "annoying" than the original, is probably the result of the averaging procedure"
What if it's a fact. Perhaps the encoding and compression of some music actually makes it "better" (remember that better in this case is defined as "less annoying for the majority of the population".
This is not completly unbelivable since if a codec removes "noise" and other stuff from a track.
So, the next time some annoying audiofreak "vinyl-is-better-than-cd-is-better-than-mp3" speaks you can say I always encode my music with MP3, it's simply more enjoyable that way...
Higher than CD rate (Score:1)
Soundcards are worse than codecs (Score:1)
Re:Mp3 is a fair compression scheme... (Score:3)
Err, if you look at the results of this test, in 7/19 musical selections, there is no statistically significant difference between the MP3 and CD versions of the same music. For two more songs, the difference is very small by any scale. For song but one, at least some of the audiophiles couldn't tell the difference between the MP3 and the CD.
I don't think the above results qualify as 'rather evident'. 'Almost no difference' is a much better description.
Re:Test rigs (Score:1)
I said not much difference, but it is still noticable, just. The point I was trying to make is that for most standard consumer apps MP3 has more than acceptable sound quality, and a host of neat user functionality features. Put all of your families music on one central server and access it anywhere in your home (thin clients are comming). Download it onto your palmtop PC (linux is comming to these too). The list is endless.
Wrong (Score:2)
Biggest drawback is audio card quality (Score:3)
There are no consumer sound cards on the market that even come close to the output quality of a halfway decent component CD player. One of the main reasons for this is tons of electromagnetic noise inside the case, but also just because sound card manufacturers like to make money. I can pretty much guarantee if you've got a halfway decent stereo hooked up to your computer the weak link is the sound card.
That said, the best way to try to improve sound quality is make sure you've got one of the better cards on the market. Some good tests can be found here [pcavtech.com].
Also, for some Linux specific issues, the Audio-Quality-HOWTO [ulster.net] is a good source.
you would need to record it yourself (Score:1)
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
sounds like pkzip (Score:1)
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
You left "to me" out of your subject line (Score:1)
Why encode??? (Score:1)
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
Re:Quality isn't that big of an issue here. (Score:1)
Linux Encoders (Score:1)
Xing is by far the fastest software encoder out there... and the current 1.5 version doesn't cut out >16 kHz frequencies unless you tell it to. I generally use -V 100, giving me a VBR file that generally averages about 192 kbps.
LAME isn't as fast, but it works quite well (and it can use pipes for input and output).
--
The problem may not be the compression (Score:1)
In a test this in the swedish magazine Mikrodatorn this spring (sorry, no link AFAIK), a whole batch of cards where tested (even including a pricey Turtle-Beach card), and all cards scored 50-60 dB, except for the live!, that scored somewhere above 70 dB.
A s/n ratio of X dB can be explained like this: The strongest sound that can be produced is X dB loader than the unwanted noise. So if we set the noise to 0 (remember logarthims, this doesn't mean no noise...), the loudest sound we can play is X dB. If my memory serves me correctly (not always the case, please feel free to correct me on this one) 50 dB is something like a quiet street, 70 dB more like a load conversation.
A signal to noise ratio of 50 dB means that the noise will be noticable even when listening at rather low volumes, and is simply unaceptable. 70 dB is a pretty decent score, but not a good one by far.
This means that people are probably mostly judging the quality of their soundcards, NOT of the codec. Personally, I bought a live! value, and a Hoontech (possible misspelling!!!) daugterboard, used the Hoontech's optical out, and plugged it in to my MiniDisc player, which has a pretty good D/A converter. This is not the simplest/most elegent solution, but it works...
The reason why this should sound better is that there aren't as many EM-fields as inside of a computer case, an EM-fields are a NIGHTMARE when dealing with D/A convertion.
If anyone has more test data of s/n ratio of modern soundcards, please post them, I know that the article I am referring to is unavailable to most, not to metion rather old. More data on the subject would be nice.
mp3 is good enough for me.. (Score:1)
1) I only have the cheap harmon/kardon speakers that came with this machine.
2) I Never just listen to music. Music just plays in the background of the rest of my life.
3) I don't care enough about music to invest tons of money. I don't know what sound card I have, only that it came with this machine and it works under linux. When I buy a cd, it's usually from some used cd store here in town.
Music is just pleasent noise to listen to as you do something else.
What about low bitrates? (Score:1)
I'm interested in how low the different codecs can go and still keep that characteristic. Which codec can encode at the lowest bitrate and still sound like a CD on my computer's speakers? And which codec sounds the best when streamed over a 56k or 28.8k modem? This is probably more important for the overall computer industry. Audiophiles will probably almost always keep the audio on true CD's, and may now occasionally be willing to do some encoding with 192kbps MP3's for greater convenience. But the rest of us want to know which codec to pick when we want to check out a song over the internet and don't have T3's going into our home computers. At 32kbps (56k modem speeds), who sounds best? And which codecs can take a hit from a late/lost packet (graceful degradation)?
The test was valuable. 128k is great for my personal collection. But most of the Internet music industry is running at a much lower bandwidth. Which codec is right for them?
Sorry (Score:2)
The fact is, LPs can substantially outperform CDs in certain ways and decidedly not in other ways. In order to so blatantly outperform CDs, you have to completely overhaul your system- in particular, the playback system has to do something to get a handle on the low frequency inadequacy of 99% of turntables, and it has to have high frequency extension to waaaaay over 20K because among the additive distortion in that region is important information. Finally, you have to play a suitable record- it is very easy to find records that push the extreme high end, but much more difficult to find ones that attempt to present low end accurately, and half the time you're better off looking for the minimalist recording techniques of the 50s and 60s.
Does this go some way toward explaining why you don't know what you're talking about? It's very unlikely that you have ever experienced an analog playback system worth listening to. Have you listened to openreel tape playback at 15 or 30 ips, or is your experience with tape likewise limited to cassettes?
ObCompression: I can get better results out of mp3 than I've heard from any other codec including the Quicktime Qdesign codec. That's not to say I always _have_... I need to make some more equipment to do this... but IMHO as a hardcore highend system designer audiogeek mp3 is as good as anything. To maximize its audio quality, feed it an enhanced analog signal that precompensates for the known losses in the process: give it the analog over heavy cables with good equipment, you want to be giving it the hottest transients possible and not softening and blurring them. Doing this means the transients can be glossed over by the compresssion losses without coloring the rest of the sound- using shoddy cables for your analog paths is a really _horrible_ idea especially if you mean to record only 128k: as compression quality goes down, you have to feed the software a _purer_ signal to try and compensate for it. Finally, in order to deal with the known losses of codec compression, you need to give the analog source a minor amount of _audio_ compression because details like faint high frequency sounds are going to be lost in the codec. Ideally you want to be giving it multiband compression. Don't expect comparable results from digitally effecting CD audio- the point of this is to bring more of the original source into the 16bit 44K range of digital audio, and then to leave it alone in purist fashion. I'm not talking consumer level here, or CD ripping (just use the bits from the CD), I'm talking digital audio mastering especially for producing mp3s.
Hopefully some other people who are not too easily pleased will also take to mp3 mastering as a serious artform comparable to the old vinyl mastering. Going 'it's already perfect' is NOT enough.
Re:Why encode??? (Score:1)
So you can fit 5 to 10 times as much music on 'em. I think he's talking about a CD-ROM with 300-700 minutes of music on it instead of an audio CD with 70 minutes.
Obviously, you wouldn't be able to play such a CD on a conventional CD player, though. That's why we need CD-ROM based MP3 players (instead of the current crop which plays from Flash memory).
---
Have a Sloppy day!
One more weak link... (Score:1)
--
Re:Isn't it all relative? (Score:1)
Makes a huge difference to me. If you're like me, you're constantly convincing others as to why you need a computer with XXX MB of RAM, or a car that does 0-60 in under 5 seconds, etc. It usually centers around their belief that something inferior is "good enough." Nothing wrong with that, life's about compromises, and budgeting your needs and wants with respect to reality.
A little while ago some guy posted in another audio related article that there was some free (gpl?) audio compression program that could compress about 60%, and on decompression reproduced the original song bit for bit (if anyone knows where this is available, could you point me to it?).
Sounds like that guy is me. The compression is Shorten format (shn), and it's how I prefer to trade my CDs. A full show download (3 discs) can run up to 1 GB. Not a problem on my T3, but modem users need not apply. It's much easier/cheaper than trading traditionally, through the mail. I have the files needed on my FTP, let me know if you need them.
The odd thing about it, though, was he said that it was the only compression scheme they used to trade Grateful Dead bootlegs.
Yep, MP3s are shunned. Some folks have MP3-sourced stuff on their lists, and I don't trade with them. The serious traders won't touch them.
A bootleg itself will be low quality (I would assume), so that would be the limiting factor for compressed sound quality, not the compression itself...
In a way, that's true. However, all of these shows were taped legally (meaning the taper doesn't have to stealth, and can place mics optimally), or recorded via a soundboard patch. I have a Grateful Dead '77 show (5/21/77) that absolutely smokes, and the quality is excellent. I've got a '71 show that was taped with mics, and the sound is still great - gives more of a "you are there" sound (more crowd noise).
BTW, they're technically not bootlegs, since they're legal (not sold for profit).
-Drew Boyles-
dboyles@resnet.gatech.edu
Re:Half of audiophiles can't tell - not so (Score:1)
And in this sample group, they only found half who could statistically tell the difference between the original CD and compressed data.
This conclusion cannot be drawn from the original quote. You cannot tell how many of the unusable responses were due to those who couldn't follow instructions, and those who couldn't tell the difference.
You may be right about "golden ears" being very rare, and MP3 being indistinguishable from CD. Then again, you may be wrong. This particular quote neither supports nor invalidates your argument.
Re:Not necessarily true (Score:1)
If you look deep down at an actual CD player playing a CD, and compared it to the real stream, you'd find numerous errors. Most players don't use the EDC (error-detection code) at the end of each audio block, instead relying on the filters beyond the DAC and oversampling to take care of the bit-errors.
Generally, modern players read a block multiple times to accomplish a form of "error correction." There are two modes in a CD-ROM drive of DAE, though, "raw" and "cooked." If your ripper uses RAW mode (generally, faster), it reads the bit stream and makes no attempt at correction (hence, 'raw'). If your ripper uses cooked mode (which it should, for *good* ripping), the CD-ROM will try to use the limited error-correction data and multiple reads to get a good copy of the bits.
(sidenote: DAE is much harder on a CD-ROM drive than reading a data block because in a data block, the block number gets encoded into both the block buffer and the control buffer, whereas in an audio stream, the block number only goes to the control buffer - the drive can only look at the DAE and make a "best guess" at the block number. That's where the 'jitter correction' etc come into play)
Re:Don't use VBR just yet. (Score:1)
Andrew
Re:Audio bigots are the worst of all (Score:1)
1) More linear
2) Easier to handle higher powers.
1) IIRC, the on a linearity scale, from least to most goes: BJT transistor, MOSFET, Tubes. Linearity is important in amplification, since you want to have a transfer function as close as possible to H = n, where n is a constant [such that Vout = nVin]. Most amplifiers don't have such a linear relationship (higher order terms, Vout = nVin + n1*Vin^2 + n2*Vin^3 +
2) Tubes are much easier to work with at higher powers - they have lesser cooling requirements (generally, tubes can reach 250+C safely (surface), while transistors generally max out around 125C. Also, high power transistors are generally *very* expensive.
This is from an EE point of view, I've not heard a tube amp yet so I can't comment on the "warmness" of the sound (hmm. Pink noise?)
Here Here! (Score:1)
I know its very un Politically Correct to say this around here, but I personally think the QDesign portables (yep, they are on the way) will be the ones to make a difference on the consumer market.
With the same amout of FLashRAM as your run of the mill mp3 player, you get 3x the music and better quality.
The (sigh) down side of this is that they intend to 'play ball' with the ever-lovin' RIAA...
-K
Music & Ears (Score:1)
I personally like mp3 though. Isn't mp3 open standard and the other two proprietary?
Audio bigots are the worst of all (Score:1)
Re:Mp3 is a fair compression scheme... (Score:1)
Are you sure you have a good quality set of software you are using to encode MP3's? Do you use cdparanoia which can (most of the time) correct scratches and errors when reading the raw audio CD or are you stuck with a lower quality Windows product? Are you recording at 128bit, or have you tried at the highest bit rate? Are you comparing MP3's you downloaded, where you have absolutely no indication of the quality of the software utilized, or your own encoding tests.
Again, no insult intended, but just because you have a kick ass stereo system does not mean that you, or those that have prepaired MP3's for you, have the skills necessary to do a proper encoding.
Not necessarily true (Score:2)
You've got it right when you say the real problem is the sound card -- even an SBLive! gold is pretty noisy in analog mode, and the inside of your computer might as well be a freaking radio station. But with the Gold (and I believe certain versions of Diamond's MonsterSound, tho I'm not sure) you can output in digital, which in theory could be hooked up directly to your stereo.
At least one of the digital out's on the SBLive! Gold is a proprietary (i believe, does anyone know the name of the format/standard it uses?) plug that works with the FPS2000 digital speaker set. It's good sound for a computer but not exactly audiophile stuff. I'm not sure if there are any standard (eg. Dolby digital? SPDIF? you tell me...) outs on the SBLive! Gold.
There are however definitely Dolby digital outs on many DVD players, and you can hook those up in digital to a good component system.
Why testing MP3 sucks... (Score:5)
There is simple no "MP3" at all. MP3 is using a psychoacustic model for data reduction, and this model is not specified in the MP3 patents and therefore there are different models out there with varying results. I know of at least 6 models at this time:
- DIST10 The acustic model used by the ISO reference source. Said to be rather bad.
- BLADEENC Is basically the DIST10 model, but with few improvements and fixes.
- FRAUNHOFER Used by Producer, l3enc etc. Said to be one of the best.
- GPSYCHO GPL-model used by LAME. Apperently also quite good quality.
- XING/OLD The old Xing Encoder used this. Cuts the frequencies at 16 kHz. Increndibly fast compared to others, but bad quality.
- XING/NEW Apparently the new Xing Encoder (at least the linux version) use a new model, as there is a new switch for changing between cut at 16 kHz and not cut. To my tests the quality is ok.
So you see, testing just one MP3 encoder is not meaningfull. All these encoders have different qualities, different speeds. Some encoders have better sound at 128 kbps than other at 160 kbps or more. Use a bad encoder, and the result will be bad. Use a good encoder, and the difference to a CD will be heard only by trained people (these people who helped developing the psychoacustic models).
Additional every psychoacustic model will not match on all people. The human ear is just too complicated and different for a catch-all model. So even different persons may rate the encoders different in quality.
If i may offer a advise for MP3-Encoding: Use the new Xing-Encoder for Linux or LAME. Make use of variable Bitrate-Encoding. Fixed Bitrate-Encoding is bad, as the bitrate will always be to low at some very special pieces of the audio and very often just to high. Variable bitrate encoding tries to use the Bitrate just needed. I've made very good experiences using VBR and got smaller files which sounds better.
Re:Not necessarily true (Score:1)
Dolby Digital/AC3 output on a card is something I'd happily kill for, as I'm making an AC3 amp at the moment.
Quality isn't that big of an issue here. (Score:3)
The issue with MP3 is its portability. The idea is that I can encode 10 or 11 of my CDs, burn it on a CD-R, and have a nice wide selection of music I can play on my desktop PC at work. Rather than haul around (and possibly scratch) a whole stack of CDs, I just have to carry around one CD-R that if I scratch up, I just have to burn a new copy from the files on my hard drive. I don't care about quality - heck, I listen to MP3s on a Sun with 8-bit audio. But it's great to be able to stick in one CD, fire up xaudio, and have 10 or 11 CDs to pick from.
Or, MP3 is nice because of convenience -- I can get my music quickly. Suppose at home, and I'm sunk deep into coding and don't want to be distracted. If I want music, I'd have to go to my CD collection, pull out a CD, walk over to the CD changer on my stereo, wait for it to turn on and spin up, and then play the CD. OR, I can just click over to the directory of MP3s on my PC, queue up a whole bunch, and have great music without even getting up from my chair.
Sure, MP3 is nice for downloading too, but unless you have a fast connection, who really wants to sit around and download a whole bunch of 4-meg files?