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Android IOS Businesses The Almighty Buck

Tim Sweeney: Android is a Fake Open System, and iOS is Worse (venturebeat.com) 87

Epic Games CEO Tim Sweeney opened a game event in Las Vegas today with a call to make the industry more open and liberate it from the monopolistic practices of platform owners such as Google and Apple. From a report: In a talk about his vision for games in the next decade, Sweeney alternated between criticizing all of the big players in the game industry to criticizing specific players with examples of how their behavior isn't good for consumers or for competition. [...] Sweeney called Android a "fake open system" for putting up barriers in front of users when Epic Games wanted to enable players to sideload Fortnite directly from the Epic Games site, rather than through the Google Play store. Sweeney said that Google put up "scary" pop-ups in front of users about the risks of sideloading (viruses, malware) and other steps that users had to engage in order to get Fortnite on Android. Epic also had in "tough discussions" with Sony, Microsoft, and Nintendo to make Fortnite available as a crossplay title (meaning you can play against people on other systems, and your progress, items, and so on are available regardless of device) across the platforms.

One of the principles that Sweeney argued for was that "gamers should be free to engage in any game with their friends anyplace they want without any unnecessary friction." He said that the platforms have been too balkanized, and Microsoft lost a whole decade of progress as it tried and failed to make its Windows marketplace more like Apple's closed system. Microsoft has since backed off on that. Gamers and game vendors should be "free of lockdown." He drew a comparison to Visa and Mastercard and the global credit card payment system, where vendors charge 2.5% to 3.5% fees for transactions, while store vendors such as Steam, Apple, and Google charge 30%. He said the global payments industry is proof that highly profitable companies can arise from just taking the 2.5% to 3.5% cut.

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Tim Sweeney: Android is a Fake Open System, and iOS is Worse

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  • by hendric ( 30596 ) * on Wednesday February 12, 2020 @04:49PM (#59721058)

    SteamOS + Linux was supposed to be that, right?

  • Uh huh (Score:5, Insightful)

    by rldp ( 6381096 ) on Wednesday February 12, 2020 @04:50PM (#59721062)

    Should ban game exclusivity to Epic? Should they also be available on Steam, Windows Live, etc?

    >> Gamers and game vendors should be "free of lockdown."

    Unless they are locked down by Epic, of course.

    • Re:Uh huh (Score:5, Interesting)

      by sanosuke001 ( 640243 ) on Wednesday February 12, 2020 @05:13PM (#59721162)

      Yeah, that's the first thing I thought of, too. He's a hypocrite.

    • Re:Uh huh (Score:5, Insightful)

      by DamnOregonian ( 963763 ) on Wednesday February 12, 2020 @07:13PM (#59721518)
      No shit. Not only is his argument about Android a fucking farce, which can basically be summarized as: Binaries with unverifiable signatures should be treated the same as binaries with verified signatures; but the fact that Epic's entire store business model is to lock down software to *just* them as a remediation for other lockdowns. If he had one single fucking drop of intellectual honesty, he'd be running Epic like GOG. Sweeney is a pile of shit.
  • by thegarbz ( 1787294 ) on Wednesday February 12, 2020 @04:51PM (#59721068)

    You mean like introducing that console concept of buying popular exclusives to your crappy platform because you can't win any other way and don't have even a pittance of the features of the competition?
    You mean like giving discounts to publishers on your crappy platform who also happen to use your games engine because otherwise they would publish on a more popular platform?
    You mean like throwing endless money at giving away titles for free because the only reason people use your crappy platform in the first place is because you force it upon them if they want to play Fortnite and you're upset that people otherwise don't buy things through your crappy platform?

    I think at this point we can conclusively say that whatever Tim Sweeney says, the exact opposite is what is best for the games industry (reads: players). The only interest Sweeney has in the industry is ensuring publishers pay him money.

    And no, I don't want a shitty sideloading launcher on my phone. That is a disease related to PC gaming.

  • by SirAstral ( 1349985 ) on Wednesday February 12, 2020 @04:52PM (#59721070)

    Sweeney is no saint. His monopolistic stench emanates as well. He is more than cozy in bed with other monopolistic and entities and likes them just fine. He is only bitching about the others because their monopolies does not benefit his monopolistic wants and desires.

    Go ahead... pot, tell us what color the kettle is again?

    • by NoSleepDemon ( 1521253 ) on Wednesday February 12, 2020 @04:55PM (#59721090)
      The kettle is of colour, you racially insensitive clod.
      • I am indeed, because everyone is of colour. The entire fucking phrase "people of color" is a racist scam!

        • Right? The people largely regarded as being excluded from "People of color" are the people who express the most color! I mean what is white, if not *all* colors?

          Disclaimer: being 100% sarcastic
          • by AmiMoJo ( 196126 )

            Depends if your printer is subtractive or additive. If it's subtractive (like most) then white is the absence of colour.

            • Not really, it depends more how one defines color.
              If you were, as I was, using color to mean light rather than pigment (the obvious contextual definition of color we were using) then you get white.
              Just your standard pun.
          • Even "white" people are not 100% white. It's more like "pale pink" or something along those lines.
    • by Aighearach ( 97333 ) on Wednesday February 12, 2020 @05:00PM (#59721120)

      He just wants ransomware to have frictionless access to your devices, why are you being such a downer?

    • by hey! ( 33014 ) on Wednesday February 12, 2020 @05:57PM (#59721288) Homepage Journal

      It's more of a "not even wrong" scenario. It's too woolly-headed to be wrong.

      His beef isn't that he doesn't have access to Android source to fork. Nor is it that Google forces him to use the Play store. His beef is that users get a warning when they install APKs from unknown sources.

    • by rtb61 ( 674572 )

      The question is though, is Apple and Googles control acceptable, can this individual and their company be used to target Apple and Google for monopolistic practices. Remeber this, the enemy of you enemy, is your tool to beat the piss out of your enemy. Same goes for using Apple to target Epic, if it is to your advantage use them.

      Sure they are no better but can they at this time be used to gain more fair access for the end user, to promote more competitive services for the end user, to break up any percepti

  • Sweeney said, unironically while taking a moment to bribe another game developer to participate in his "closed system " crap store.
  • Same thing happened in the Iowa caucuses app. Apparently many precinct workers were scared off by the sideloading warnings and were reticent to install the App on their personal devices.
  • by Dusanyu ( 675778 ) on Wednesday February 12, 2020 @06:02PM (#59721300)
    A company that only has it's launcher on Windows. and has even bought out crossover games than removed support for multi player plat on platform that were not windows https://www.neowin.net/news/ro... [neowin.net] Epic needs to first be more like valve in its attempts to be cross platform before they can attack other platforms.
    • But his launcher is cheap. Think of all the money publishers could keep with the 88/12 split.

      Never mind Steam has more active users
      Never mind Steam has more spend per user.
      Never mind Steam has far more features and is a full on platform with services and not just a shitty launcher.
      Never mind Steam lets developers keep 100% of the profit if they distribute Steam keys themselves.

      Nope everything is bad for gaming except things Epic says. The Sweeney will save us all. All hail lord Sweeney.

      The only thing epic a

  • Google warning users that sideloading can be dangerous is not fundamentally anticompetitive. Sideloading *is* dangerous for most users and is an oft-used attack vector by malware.

    This on the other hand, is fundamentally anticompetitive...

    Google's AOSP documentation suggests the use of proprietary components over open-source components in the Android open-source source code. And with no disclaimer that it's proprietary. For example:

    Source version: https://android.googlesource.c... [googlesource.com]
    Rendered version: https:/ [android.com]

  • by caution live frogs ( 1196367 ) on Wednesday February 12, 2020 @06:10PM (#59721320)

    First: “gamers should be free to engage in any game with their friends anyplace they want without any unnecessary friction.” This is a bit ironic coming from the guy who shut down Rocket League on macOS/Linux. I don't have a Windows machine and I don't want one.

    Second: Why should the makers of a mobile OS allow a method for sideloading? And why in the name of all that's holy should I, as a consumer, advocate for this? Whatever you think about the security of pre-vetting apps in the OS default store, there is at least SOME attempt to ensure the application isn't a complete pile of virus-laden garbage. My mobile device is the computer I use the most often, the one that tracks every single place I go, that is used to manage 90% of my communication, it's my payment method, it's where I handle most of my banking actions. It's my camera, it's my GPS, and it's my calendar. My home gaming console is a device dedicated to playing games. One of those devices will totally hose me if it is compromised, whereas the other will cause me some minor annoyance and maybe regret over a lost saved game. These devices are not equivalent. These devices absolutely should NOT both use the same security model. It is ridiculous that anyone would claim a locked-down, secure OS is the wrong approach for a mobile device because of inability to play a free-to-play game like Fortnite.

    He simply does not want the platform to get a cut of the sales. End of story. I wish he would at least have the integrity to say it, rather than couching it as a noble attempt to push for user freedom.

    • by thegarbz ( 1787294 ) on Wednesday February 12, 2020 @06:41PM (#59721404)

      Second: Why should the makers of a mobile OS allow a method for sideloading?

      Especially for a company that is known first and foremost for introducing a launcher and then buying up exclusive titles and preventing companies distributing on Steam on a platform that was historically open and free (PC).

    • Second: Why should the makers of a mobile OS allow a method for sideloading?

      I's a huge governance / anti-trust / aggregation of power problem to allow a single company total control over all execution. It breeds hostile anti-consumer behavior.

      Whatever you think about the security of pre-vetting apps in the OS default store, there is at least SOME attempt to ensure the application isn't a complete pile of virus-laden garbage.

      SOME attempt? This doesn't sound reassuring to say the least.

      My mobile device is the computer I use the most often, the one that tracks every single place I go, that is used to manage 90% of my communication, it's my payment method, it's where I handle most of my banking actions. It's my camera, it's my GPS, and it's my calendar.

      Personally I think its batshit insanity to put anything of value on a cell phone.

      One of those devices will totally hose me if it is compromised, whereas the other will cause me some minor annoyance and maybe regret over a lost saved game. These devices are not equivalent. These devices absolutely should NOT both use the same security model.

      There are more mobile gamers than console gamers in the world.

      It is ridiculous that anyone would claim a locked-down, secure OS is the wrong approach for a mobile device because of inability to play a free-to-play game like Fortnite.

      What's ridiculous is the "locked-down secure OS" part. Smart phones are not that... not in any way shape or form. You are wrong for assum

    • I came looking for this point. For the same people who just limited access to Rocket League weeks ago to call for more access is beyond ironic, it is hypocritical.
  • I agree that 30% cut seems a fairly high on a store front. Brick and mortar stores had far way lower margins, something like 10% (5 USD in an 50 USD game). These margins favoured a conversion into a second hand shop, where margins are higher.

    I am not so sure how to convince anyone that larger margins are required by the digital store fronts. Servers do not costs as much as renting a retail space. There is not much marketing. And QA, at least on Steam, is non existent (see games that do not start due to mis

    • I agree that 30% cut seems a fairly high on a store front.

      Indeed 30% is high for a store front.

      It's quite a bargain for a platform that provides cloud services, network services, crossplay services, network remote play functionality, social systems for gaming including online game making functions, forums, customer review systems, rewards and trading platforms, an entire VR cross compatible ecosystem, a modding service, a mod management workshop, ...

      honestly I'm sure there's other things I've forgotten.

      Oh that's right, customers can actually buy more than one thin

  • How do file hosting/distribution costs for a game distribution network that holds anything up to worldwide popular 100 GB games with hundreds of thousands of players compare to the cost of processing financial transactions (once you've gotten past the initial set up).

    30% is maybe a little high, but then again they also don't limit how many times each user might download each game, or how many updates there might be or update size.
  • by Cley Faye ( 1123605 ) on Wednesday February 12, 2020 @06:25PM (#59721358) Homepage

    There are real issues with allowing sideloading apps easily on mobile. Stores (Play Store/AppStore) are no silver bullet against malware, but make it way harder. If any site could tell you "touch this button" to install anything, the situation would be much worse. Dismissing that and complaining that warning users about real security risk is bad.

    What's worse is that Epic's the one thing trying to coerce whole userbase into their own platform nowadays. Saying with a straight face "Games should be free of lockdown" can't be anything else than a joke in his position.

  • ``Sweeney said that Google put up "scary" pop-ups in front of users about the risks of sideloading (viruses, malware) and other steps that users had to engage in order to get Fortnite on Android.''

    Oh yeah...

    Microsoft popping up ominous messages when it detected DR-DOS on one's computer.

    ``Don't Be Evil'' is now such a distant memory. Now it's more like ``Do Whatever Evil You Can Get Away With''.

  • Lol. (Score:4, Insightful)

    by waspleg ( 316038 ) on Wednesday February 12, 2020 @07:31PM (#59721598) Journal

    Visa and Mastercard do vastly more transactions than any gaming company/platform does in sales. He's right about Android being a fake open system and iOS is worse. He's also a massive fucking hypocrite with Epic being among the biggest turds in the current AAA gaming company cesspool. Are there actually people with an interest who don't see through this shit? It's not even disguised a little.

    Disclaimer: I have yet to make an Epic game store account; nor will I. If you check out gg.deals you can see them trying to buy customers every day.

  • Tim Sweeny: Android and iOS are too closed, and it's bad for consumers!

    Also Tim Sweeny: We are helping the industry by shelling out millions for EGS exclusives in our closed ecosystem, and it's good for consumers!

  • by mark-t ( 151149 ) <markt AT nerdflat DOT com> on Thursday February 13, 2020 @12:15AM (#59722500) Journal

    ... only a 2.5 to 3.5 percent cut, exactly?

    Serious question, because it sure as hell isn't the credit card companies.

    That might be what they charge the retailer, but that's not remotely the only profit that they make.

  • What the fuck is your Epic Store, then, Tim?

  • Well Tim, you could start by collaborating with Valve and the rest of the Open Source community on the Linux Gaming front.

    Time has shown no proprietary system can be trusted to remain open indefinitely - not even Windows.

  • epic store is worse then all those things he lists.

  • by Anonymous Coward
    Man in glass house has stone-throwing habit
  • False equivalence. Visa and Mastercard are only taking money to support the payment system. Apple and Google are taking money to support development of the operating systems, which are much more than just the payment system. That especially applies to Android; Google gives away the OS with no required hardware purchase, so they have to earn the cost of supporting Android in some other way.

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