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The Almighty Buck Apple

Apple Introduces a Cheaper Option For App Store Subscriptions (techcrunch.com) 2

Apple is adding a new App Store subscription option that lets developers offer lower monthly prices in exchange for a 12-month commitment. "This model will allow developers to offer discounted rates to customers in exchange for more predictable long-term revenue," reports TechCrunch. "This also caters to how many developers have already been marketing their annual subscriptions in their apps." From the report: Often, app developers will display the lower monthly price to highlight the discount the customer would receive if they purchase the annual subscription instead of the monthly option. If the user is on the fence about a longer-term commitment, the notion that they're getting a better deal can help to push them toward the annual option.

Now, Apple is essentially formalizing what these developers were already doing, which allows it to also craft a set of policies around how these subscription offers are to be displayed so as not to mislead customers about the true cost of the deals.

However, the option will not be available to developers in the United States or Singapore at launch. While Apple didn't offer an explanation for this, it's still in App Store litigation in the U.S. around the specifics of the court's ruling in its case with Epic Games around how Apple can charge for subscriptions. Apple likely doesn't want to complicate the matter further until that matter is finalized. Singapore, meanwhile, also has a sophisticated payments market with strong consumer rules, which is why it may have been left out of the initial release.

Apple Introduces a Cheaper Option For App Store Subscriptions

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  • Which is what basically everyone is going to do thanks to antitrust lawsuits forcing Apple to allow them to do that. At least in Europe I'm not so sure about the United States and how that will play out.

    But my Netflix subscription is through Netflix not through Apple so Apple doesn't get a 30% cut. It's a little crazy that for the longest time they were.

    I get that offering the store has value. There are Indies on steam who basically use valve as their entire marketing budget so the 30% valve takes i
  • Apple and Google take a huge slice - usually 30% - for the privilege of you selling the software you made to someone on a device they own. Getting a 'better deal' is entirely relative.

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